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How good is a 1200 chess player?

Rates are per 100 live moves: moves played while the game is not already decided.

What the terms mean
Centipawn.
A hundredth of a pawn, the unit a chess engine scores a position in. Giving up a pawn for nothing costs about 100.
Centipawn loss.
How much worse a move is than the best move in the position. The average (ACPL) counts every move a player makes.
Blunder, mistake, inaccuracy.
A move that loses at least 150 centipawns is a blunder, at least 70 a mistake and at least 40 an inaccuracy. Only live moves are counted.
Only move.
A position where one move is clearly better than every other. “Finds the only move” is how often a player plays it.
Time trouble.
Less than a tenth of the starting time left on the clock. “Games in time trouble” is the share of games in which a player's clock got that low on any move, however the game stood.
Winning, better, balanced, worse.
How the engine scores the position for the player about to move. Balanced is within half a pawn either way, better is up to a pawn and a half ahead, winning is from there up to three pawns ahead, and worse is up to a pawn and a half behind.
+1, +2, +4.
A lead of at least one, two or four pawns by the engine's score. A lost position is one that has fallen two pawns behind or worse.
Percentile.
The share of a site's players who are rated lower. Blitz and rapid players are ranked separately.
Site
Time control

How strong is 1200 Elo?

91%of Chess.com blitz players are rated below 1200

The top 9%. 2.2% are rated 1200 to 1299.

14.6blunders per 100 live moves

Chess.com blitz 3+0Chess.com blitz players at each rating
02040500100015002000250030001200Chess.com rating

What a 1200 actually does

Measure110012001300
Blunders15.614.614.0
Mistakes15.314.914.6
Inaccuracies12.112.012.0
Average centipawn loss67.665.564.0
Plays the engine's top move32%32%33%
Finds the only moveshare of positions with one real answer71%73%74%
Game length34.435.435.8
Live moves per gamemoves played while the game is not already decided17.518.418.9
How they use the clock
Games in time troubleunder a tenth of the clock23%24%23%
Seconds per move3.73.63.6
Instant movesplayed in two seconds or less47%48%49%
Clock left at move 8share of the starting clock91%92%92%
Clock left at move 15share of the starting clock76%77%78%
Clock left at move 30in games that get there41%41%42%
Clock left at move 50in games that get there20%19%20%
Moves played inside a scrambleown clock under a tenth2.7%3.2%2.9%
What the game looks like
Games that end decisivelywon or lost, not drawn97%97%96%
Reaches an endgame31%32%33%
Capturesper 100 own moves25.425.225.0
Checksper 100 own moves8.28.07.9

How others play against a 1200

Measure1100vs 12001200vs 12001300vs 1200
Score against them45.4%50.0%55.0%
Score after reaching +159%63%65%
Score after reaching +263%68%72%
Ever loses from +426%21%18%
Score from lost positionsgames where their eval fell to minus two27%32%33%

Each column is how players of that rating do in their games against a 1200.

Where a 1200 blunders

Measure110012001300
When in the game
Opening8.37.37.0
Middlegame20.318.918.0
Endgame19.919.017.5
In what kind of position
Winning18.317.117.1
Better11.110.49.7
Balanced9.48.78.2
Worse12.711.211.4
With how much clock left
Over half13.412.512.0
25 to 50%24.422.120.8
10 to 25%24.022.422.2
Under 10%28.727.327.7
With which piece
Queen19.718.518.2
Rook19.018.617.4
Knight14.814.313.4
Bishop13.912.612.0
Pawn14.212.812.8
King14.213.111.9

The four rows under “In what kind of position” leave out positions that are already won or already lost. Throwing away a won game still counts in the overall blunder rate, which is why that rate can be higher than all four.

When a 1200 blunders most

Blunders per 100 live moves

When in the game

Most in the endgame: 2.6 times as often as in the opening.

  • 1200, Opening: 7.3
  • 1200, Middlegame: 18.9
  • 1200, Endgame: 19.0

In what kind of position

Most when winning: 2.0 times as often as in a balanced game.

  • 1200, Winning: 17.1
  • 1200, Better: 10.4
  • 1200, Balanced: 8.7
  • 1200, Worse: 11.2

With how much clock left

Most with under 10% of the clock: 2.2 times as often as with over half the clock.

  • 1200, Over half: 12.5
  • 1200, 25 to 50%: 22.1
  • 1200, 10 to 25%: 22.4
  • 1200, Under 10%: 27.3

With which piece

Most on rook moves: 48% more often than on bishop moves.

  • 1200, Queen: 18.5
  • 1200, Rook: 18.6
  • 1200, Knight: 14.3
  • 1200, Bishop: 12.6
  • 1200, Pawn: 12.8
  • 1200, King: 13.1

How much 1200-rated players differ

Measure5%25%75%95%
Blunders11.513.516.318.5
Mistakes12.814.015.817.3
Inaccuracies10.611.412.513.4
Finds the only move65%70%76%80%
Seconds per move2.6s3.1s3.9s4.6s
Games in time trouble5%14%32%44%

Each column is a share of 1200-rated players: a quarter are at or under the 25% figure, three quarters at or under the 75% one.

The move quality range a 1200 plays in

1050 to 1400is how half of 1200-rated players play, going by how often they blunder

Nine in ten: 850 to 1700.

Of 100 players rated 1200, how many blunder

  • like an 1100 or lower33
  • like a 120029
  • like a 1300 or higher38

What separates a 1200 from a 1500

Skill, and what trains it12001500Gap
Opening blundersthe first ten moves of your openings7.35.623% lower
Middlegame blundersa check-captures-threats scan every move18.916.513% lower
Endgame blundersrook endings and king activity19.017.39% lower
Composure after an errorresetting after you drop something5.7%5.3%9% lower
Finds the quiet best movepositions where nothing is forcing55%58%+3 pts
Sees the deeper wincalculating past the third move of a line34%36%+2 pts
Trades down when aheadconverting an advantage by liquidating52%54%+2 pts
Finds the forkknight and queen forks, both directions47%49%+2 pts
Finds the defensive savedefending worse positions instead of collapsing56%57%+1 pt
Takes the free materialspotting hanging pieces before anything else85%87%+2 pts

What a 1200 plays

As White

  • 1.e4 King's Pawn 61.2%, scores 48.4%
  • 1.d4 Queen's Pawn 23.4%, scores 48.7%
  • 1.e3 Van't Kruijs 3.3%, scores 50.0%
  • every other move 12%

Against 1.e4

  • 1...e5 Open Game 41.4%, scores 47.4%
  • 1...d5 Scandinavian Defense 13.0%, scores 49.7%
  • 1...c5 Sicilian Defense 11.9%, scores 52.2%
  • every other move 34%

Against 1.d4

  • 1...d5 Closed Game 45.2%, scores 43.3%
  • 1...e6, usually a French or Queen's Gambit 11.8%, scores 36.1%
  • 1...e5 Englund Gambit 9.0%, scores 50.8%
  • every other move 34%

1200 on each site and time control

Played onBlundersMistakesInaccsACPLOnly move
Chess.com blitz 3+014.614.912.065.573%
Chess.com blitz 5+013.114.312.161.174%
Chess.com rapid 10+014.414.611.862.274%
Lichess blitz 3+018.916.011.774.369%
Lichess blitz 5+017.315.411.969.971%
Lichess rapid 10+018.215.711.569.770%

A rating number only means something inside one pool. Chess.com 1200 in blitz 3+0 is about 1520 on Lichess. Full conversion tables

What punishes a 1200

Share of all blunders, by the idea that refuted them

Most often a piece left hanging: 23% of all blunders, against 25% at 900.

  • 1200, Piece left hanging: 23%
  • 1200, Losing exchange: 14%
  • 1200, Discovered attack: 10%
  • 1200, Fork: 9%
  • 1200, Quiet move: 8%

Frequently asked about 1200-rated players

Answered for Chess.com blitz 3+0, the choice at the top of the page.

Is 1200 a good chess rating?

1200 is a decent chess rating, a little above the middle. 91% of Chess.com blitz players are rated below 1200, but the middle player there is rated only about 485. The word is for how a 1200 plays, not for where it ranks on Chess.com: move for move, a 1200 on Chess.com plays like a 1520 on Lichess, where 56% of blitz players are rated lower.

What percentile is 1200 Elo?

A 1200 rating is about the 91st percentile on Chess.com. 9% of Chess.com blitz players are rated 1200 or higher. On Lichess, 28% of blitz players are rated below 1200. Every rating side by side: the Chess.com rating guide.

How accurate is a 1200 rated chess player?

A 1200-rated player plays the engine's top choice on 32% of moves in Chess.com blitz 3+0 and loses 65.5 centipawns per move on average. The average loss first drops under 65 centipawns a move at 1300.

How many blunders does a 1200 make per game?

A 1200-rated player makes about 2.7 blunders per game in Chess.com blitz 3+0, counting a move that loses at least 150 centipawns while the game is not already decided. A 900 makes about 2.8 and a 1500 about 2.5. The count barely moves between them, although a 1200 blunders on 14.6 of every 100 live moves and a 900 on 17.4: a 1200's games stay undecided for longer, so there are more moves to get wrong.

Do 1200 rated players blunder more in time trouble?

Yes. With under 10% of the clock left, a 1200-rated player blunders 2.2 times as often as with more than half of it. A 1200 gets that low on time in 24% of games in Chess.com blitz 3+0. The effect is about the same for a 1500.

What mistakes do 1200 rated players make?

23% of the blunders a 1200-rated player makes in Chess.com blitz 3+0 are a piece simply left hanging, the most common kind. That share is 25% at 900 and 21% at 1500. Next come blunders involving a losing exchange, at 14%.

When in the game do 1200 rated players blunder most?

A 1200-rated player blunders about as often in the endgame as in the middlegame in Chess.com blitz 3+0: on 19.0 and 18.9 of every 100 live moves, against 7.3 in the opening. It takes until 1200 for the rate in the middlegame to drop under 20 in every 100 live moves.

What openings do 1200 rated players play?

As White in Chess.com blitz 3+0, 61.2% of players rated around 1200 open with e4, the King's Pawn, and 23.4% open with d4, the Queen's Pawn. The King's Pawn is opened less as ratings rise: 63.8% around 900, 59.2% around 1500. Against e4, the most common reply is e5, the Open Game, played in 41.4% of games, ahead of d5, the Scandinavian Defense, at 13.0%.

How does a 1200 do against a 1300?

A 1200 scores 45.0% against a 1300 in Chess.com blitz 3+0. Against an 1100 they score 54.6%.

What is 1200 on Chess.com in Lichess rating?

A 1200 on Chess.com is about 1520 on Lichess in blitz 3+0, 320 points higher. The gap between the two sites changes with rating, so no single number converts every rating. Every rating converted, both ways: Chess.com vs Lichess ratings.

Is a 1200 in blitz as strong as a 1200 in rapid?

No, the blitz players are the weaker. On Chess.com, players rated 1200 in blitz 3+0 play about as well, move for move, as players rated 1104 in rapid 10+0. That compares the quality of the moves, not what one player would be rated at both speeds. Every rating at both speeds: blitz vs rapid ratings.

1200 rating everywhere else

This page opens on Chess.com blitz 3+0, and the choice at the top changes every table on it. The same tables and answers for the other five are below.

Chess.com blitz 5+0

What a 1200 actually does in Chess.com blitz 5+0

Measure110012001300
Blunders13.913.112.3
Mistakes14.714.314.0
Inaccuracies12.012.111.8
Average centipawn loss62.661.159.3
Plays the engine's top move33%34%34%
Finds the only moveshare of positions with one real answer74%74%76%
Game length35.034.935.4
Live moves per gamemoves played while the game is not already decided18.218.819.6
How they use the clock
Games in time troubleunder a tenth of the clock17%18%18%
Seconds per move5.55.65.5
Instant movesplayed in two seconds or less34%34%34%
Clock left at move 8share of the starting clock92%92%93%
Clock left at move 15share of the starting clock79%79%79%
Clock left at move 30in games that get there46%46%46%
Clock left at move 50in games that get there25%25%25%
Moves played inside a scrambleown clock under a tenth2.6%2.4%2.8%
What the game looks like
Games that end decisivelywon or lost, not drawn97%96%96%
Reaches an endgame31%30%30%
Capturesper 100 own moves24.924.724.5
Checksper 100 own moves8.27.87.7

How others play against a 1200 in Chess.com blitz 5+0

Result110012001300
How the game goes
Score against them45.2%50.0%55.1%
Converting and defending
Score after reaching +161%66%68%
Score after reaching +268%71%74%
Ever loses from +420%19%17%
Score from lost positionsgames where their eval fell to minus two27%30%32%

Each column is how players of that rating do in their games against a 1200.

Where a 1200 blunders in Chess.com blitz 5+0

Measure110012001300
When in the game
Opening7.56.86.2
Middlegame18.016.815.8
Endgame16.115.614.4
In what kind of position
Winning16.515.915.3
Better9.99.79.1
Balanced8.37.87.3
Worse11.410.59.9
With how much clock left
Over half12.411.510.7
25 to 50%20.319.718.7
10 to 25%21.419.918.9
Under 10%23.923.921.0
With which piece
Queen17.916.616.0
Rook17.716.215.0
Knight13.512.911.8
Bishop12.211.310.7
Pawn12.512.011.1
King11.910.910.8

The four rows under “In what kind of position” leave out positions that are already won or already lost. Throwing away a won game still counts in the overall blunder rate, which is why that rate can be higher than all four.

How much 1200-rated players differ in Chess.com blitz 5+0

Measure5%25%75%95%
Blunders10.412.014.516.6
Mistakes12.613.515.116.3
Inaccuracies10.911.512.413.1
Finds the only move69%72%77%81%
Seconds per move3.5s4.5s6.3s7.7s
Games in time trouble0%7%24%40%

Each column is a share of 1200-rated players: a quarter are at or under the 25% figure, three quarters at or under the 75% one.

What separates a 1200 from a 1500 in Chess.com blitz 5+0

Skill, and what trains it12001500Gap
Opening blundersthe first ten moves of your openings6.84.929% lower
Endgame blundersrook endings and king activity15.613.315% lower
Middlegame blundersa check-captures-threats scan every move16.814.613% lower
Composure after an errorresetting after you drop something5.3%4.8%10% lower
Finds the defensive savedefending worse positions instead of collapsing57%61%+4 pts
Finds the quiet best movepositions where nothing is forcing58%62%+4 pts
Takes the free materialspotting hanging pieces before anything else85%88%+3 pts
Finds the forkknight and queen forks, both directions49%53%+4 pts
Sees the deeper wincalculating past the third move of a line40%43%+3 pts
Trades down when aheadconverting an advantage by liquidating56%54%no gain

What a 1200 plays in Chess.com blitz 5+0

As White
First moveShareScore
1.e4King's Pawn63.6%49.2%
1.d4Queen's Pawn23.7%50.9%
1.c4English Opening3.0%44.1%
Every other move10%n/a
Against 1.e4
ReplyShareScore
1...e5Open Game44.0%45.7%
1...c5Sicilian Defense14.6%48.0%
1...d5Scandinavian Defense10.6%46.5%
Every other move31%n/a
Against 1.d4
ReplyShareScore
1...d5Closed Game47.7%45.2%
1...Nf6Indian Defense12.6%41.6%
1...e61...e6, usually a French or Queen's Gambit10.2%46.2%
Every other move30%n/a

What punishes a 1200 in Chess.com blitz 5+0

The idea that refuted the blunderShare of blunders
Piece left hanging23%
Losing exchange12%
Fork10%
Discovered attack9%
Pin or skewer7%

Questions about a 1200 in Chess.com blitz 5+0

Chess.com blitz 5+0: Is 1200 a good chess rating?
1200 is a decent chess rating, a little above the middle. 91% of Chess.com blitz players are rated below 1200, but the middle player there is rated only about 485. The word is for how a 1200 plays, not for where it ranks on Chess.com: move for move, a 1200 on Chess.com plays like a 1538 on Lichess, where 58% of blitz players are rated lower.
Chess.com blitz 5+0: What percentile is 1200 Elo?
A 1200 rating is about the 91st percentile on Chess.com. 9% of Chess.com blitz players are rated 1200 or higher. On Lichess, 28% of blitz players are rated below 1200. Every rating side by side: the Chess.com rating guide.
Chess.com blitz 5+0: How accurate is a 1200 rated chess player?
A 1200-rated player plays the engine's top choice on 34% of moves in Chess.com blitz 5+0 and loses 61.1 centipawns per move on average. The average loss first drops under 60 centipawns a move at 1300.
Chess.com blitz 5+0: How many blunders does a 1200 make per game?
A 1200-rated player makes about 2.5 blunders per game in Chess.com blitz 5+0, counting a move that loses at least 150 centipawns while the game is not already decided. The first rating to average under 2.5 blunders a game is 1300.
Chess.com blitz 5+0: Do 1200 rated players blunder more in time trouble?
Yes. With under 10% of the clock left, a 1200-rated player blunders 2.1 times as often as with more than half of it. A 1200 gets that low on time in 18% of games in Chess.com blitz 5+0. The effect is about the same for a 1500.
Chess.com blitz 5+0: What mistakes do 1200 rated players make?
23% of the blunders a 1200-rated player makes in Chess.com blitz 5+0 are a piece simply left hanging, the most common kind. That share is 25% at 900 and 20% at 1500. Next come blunders involving a losing exchange, at 12%.
Chess.com blitz 5+0: When in the game do 1200 rated players blunder most?
A 1200-rated player blunders most in the middlegame in Chess.com blitz 5+0: on 16.8 of every 100 live moves there, against 15.6 in the endgame and 6.8 in the opening.
Chess.com blitz 5+0: What openings do 1200 rated players play?
As White in Chess.com blitz 5+0, 63.6% of players rated around 1200 open with e4, the King's Pawn, and 23.7% open with d4, the Queen's Pawn. The King's Pawn is opened less as ratings rise: 65.7% around 900, 62.6% around 1500. Against e4, the most common reply is e5, the Open Game, played in 44.0% of games, ahead of c5, the Sicilian Defense, at 14.6%.
Chess.com blitz 5+0: How does a 1200 do against a 1300?
A 1200 scores 44.9% against a 1300 in Chess.com blitz 5+0. Against an 1100 they score 54.8%.
Chess.com blitz 5+0: What is 1200 on Chess.com in Lichess rating?
A 1200 on Chess.com is about 1538 on Lichess in blitz 5+0, 338 points higher. The gap between the two sites changes with rating, so no single number converts every rating. Every rating converted, both ways: Chess.com vs Lichess ratings.
Chess.com blitz 5+0: Is a 1200 in blitz as strong as a 1200 in rapid?
No, the blitz players are the stronger. On Chess.com, players rated 1200 in blitz 5+0 play about as well, move for move, as players rated 1298 in rapid 10+0. That compares the quality of the moves, not what one player would be rated at both speeds. Every rating at both speeds: blitz vs rapid ratings.

Chess.com rapid 10+0

What a 1200 actually does in Chess.com rapid 10+0

Measure110012001300
Blunders15.214.413.3
Mistakes15.014.614.2
Inaccuracies11.811.811.9
Average centipawn loss63.762.259.6
Plays the engine's top move33%34%34%
Finds the only moveshare of positions with one real answer73%74%75%
Game length33.634.434.8
Live moves per gamemoves played while the game is not already decided16.217.017.8
How they use the clock
Games in time troubleunder a tenth of the clock7%8%8%
Seconds per move8.68.48.4
Instant movesplayed in two seconds or less22%23%23%
Clock left at move 8share of the starting clock93%94%94%
Clock left at move 15share of the starting clock83%83%84%
Clock left at move 30in games that get there58%58%58%
Clock left at move 50in games that get there38%39%38%
Moves played inside a scrambleown clock under a tenth1.4%1.4%1.6%
What the game looks like
Games that end decisivelywon or lost, not drawn97%96%96%
Reaches an endgame30%31%30%
Capturesper 100 own moves25.625.125.0
Checksper 100 own moves9.29.18.7

How others play against a 1200 in Chess.com rapid 10+0

Result110012001300
How the game goes
Score against them44.9%50.0%54.8%
Converting and defending
Score after reaching +163%64%70%
Score after reaching +269%71%76%
Ever loses from +417%17%12%
Score from lost positionsgames where their eval fell to minus two26%28%31%

Each column is how players of that rating do in their games against a 1200.

Where a 1200 blunders in Chess.com rapid 10+0

Measure110012001300
When in the game
Opening9.58.57.3
Middlegame19.518.317.2
Endgame15.116.814.8
In what kind of position
Winning17.116.815.8
Better10.910.710.0
Balanced9.28.58.0
Worse12.811.710.6
With how much clock left
Over half14.513.512.6
25 to 50%22.021.219.0
10 to 25%20.122.619.7
Under 10%18.823.521.8
With which piece
Queen18.718.216.3
Rook18.517.116.4
Knight15.214.012.8
Bishop13.813.312.5
Pawn13.912.911.7
King12.812.812.3

The four rows under “In what kind of position” leave out positions that are already won or already lost. Throwing away a won game still counts in the overall blunder rate, which is why that rate can be higher than all four.

How much 1200-rated players differ in Chess.com rapid 10+0

Measure5%25%75%95%
Blunders11.913.515.617.2
Mistakes12.413.515.517.3
Inaccuracies10.511.112.213.0
Finds the only move68%72%77%81%
Seconds per move4.7s6.7s9.7s11.9s
Games in time trouble0%0%10%26%

Each column is a share of 1200-rated players: a quarter are at or under the 25% figure, three quarters at or under the 75% one.

What separates a 1200 from a 1500 in Chess.com rapid 10+0

Skill, and what trains it12001500Gap
Opening blundersthe first ten moves of your openings8.56.326% lower
Endgame blundersrook endings and king activity16.813.122% lower
Middlegame blundersa check-captures-threats scan every move18.314.918% lower
Composure after an errorresetting after you drop something5.5%4.8%14% lower
Finds the quiet best movepositions where nothing is forcing57%63%+6 pts
Finds the defensive savedefending worse positions instead of collapsing57%59%+2 pts
Takes the free materialspotting hanging pieces before anything else86%88%+2 pts
Finds the forkknight and queen forks, both directions51%57%+6 pts
Trades down when aheadconverting an advantage by liquidating54%57%+3 pts
Sees the deeper wincalculating past the third move of a line44%39%no gain

What a 1200 plays in Chess.com rapid 10+0

As White
First moveShareScore
1.e4King's Pawn66.1%48.9%
1.d4Queen's Pawn22.1%50.9%
1.Nf3Réti / Zukertort2.7%51.7%
Every other move9%n/a
Against 1.e4
ReplyShareScore
1...e5Open Game53.7%46.8%
1...c5Sicilian Defense10.4%48.6%
1...e6French Defense8.4%48.2%
Every other move28%n/a
Against 1.d4
ReplyShareScore
1...d5Closed Game48.6%42.3%
1...Nf6Indian Defense11.9%41.4%
1...e61...e6, usually a French or Queen's Gambit10.1%44.5%
Every other move29%n/a

What punishes a 1200 in Chess.com rapid 10+0

The idea that refuted the blunderShare of blunders
Piece left hanging23%
Losing exchange12%
Fork10%
Discovered attack9%
Pin or skewer7%

Questions about a 1200 in Chess.com rapid 10+0

Chess.com rapid 10+0: Is 1200 a good chess rating?
1200 is a decent chess rating, a little above the middle. 93% of Chess.com rapid players are rated below 1200, but the middle player there is rated only about 498. The word is for how a 1200 plays, not for where it ranks on Chess.com: move for move, a 1200 on Chess.com plays like a 1454 on Lichess, where 57% of rapid players are rated lower.
Chess.com rapid 10+0: What percentile is 1200 Elo?
A 1200 rating is about the 93rd percentile on Chess.com. 7% of Chess.com rapid players are rated 1200 or higher. On Lichess, 33% of rapid players are rated below 1200. Every rating side by side: the Chess.com rating guide.
Chess.com rapid 10+0: How accurate is a 1200 rated chess player?
A 1200-rated player plays the engine's top choice on 34% of moves in Chess.com rapid 10+0 and loses 62.2 centipawns per move on average. The average loss first drops under 60 centipawns a move at 1300.
Chess.com rapid 10+0: How many blunders does a 1200 make per game?
A 1200-rated player makes about 2.4 blunders per game in Chess.com rapid 10+0, counting a move that loses at least 150 centipawns while the game is not already decided. 1200 is the first rating to average under 2.5 blunders a game.
Chess.com rapid 10+0: Do 1200 rated players blunder more in time trouble?
Yes. With under 10% of the clock left, a 1200-rated player blunders 1.7 times as often as with more than half of it. A 1200 gets that low on time in 8% of games in Chess.com rapid 10+0. The effect is about the same for a 1500.
Chess.com rapid 10+0: What mistakes do 1200 rated players make?
23% of the blunders a 1200-rated player makes in Chess.com rapid 10+0 are a piece simply left hanging, the most common kind. That share is 22% at 900 and 21% at 1500. Next come blunders involving a losing exchange, at 12%.
Chess.com rapid 10+0: When in the game do 1200 rated players blunder most?
A 1200-rated player blunders most in the middlegame in Chess.com rapid 10+0: on 18.3 of every 100 live moves there, against 16.8 in the endgame and 8.5 in the opening.
Chess.com rapid 10+0: What openings do 1200 rated players play?
As White in Chess.com rapid 10+0, 66.1% of players rated around 1200 open with e4, the King's Pawn, and 22.1% open with d4, the Queen's Pawn. The King's Pawn is opened less as ratings rise: 68.4% around 900, 65.0% around 1500. Against e4, the most common reply is e5, the Open Game, played in 53.7% of games, ahead of c5, the Sicilian Defense, at 10.4%.
Chess.com rapid 10+0: How does a 1200 do against a 1300?
A 1200 scores 45.2% against a 1300 in Chess.com rapid 10+0. Against an 1100 they score 55.1%.
Chess.com rapid 10+0: What is 1200 on Chess.com in Lichess rating?
A 1200 on Chess.com is about 1454 on Lichess in rapid 10+0, 254 points higher. The gap between the two sites changes with rating, so no single number converts every rating. Every rating converted, both ways: Chess.com vs Lichess ratings.
Chess.com rapid 10+0: Is a 1200 in rapid as strong as a 1200 in blitz?
No, the rapid players are the stronger. On Chess.com, players rated 1200 in rapid 10+0 play about as well, move for move, as players rated 1306 in blitz 3+0. That compares the quality of the moves, not what one player would be rated at both speeds. Every rating at both speeds: blitz vs rapid ratings.

Lichess blitz 3+0

What a 1200 actually does in Lichess blitz 3+0

Measure110012001300
Blunders20.618.917.3
Mistakes16.216.015.4
Inaccuracies11.611.712.0
Average centipawn loss79.374.371.4
Plays the engine's top move30%31%31%
Finds the only moveshare of positions with one real answer66%69%69%
Game length31.231.632.7
Live moves per gamemoves played while the game is not already decided13.414.315.5
How they use the clock
Games in time troubleunder a tenth of the clock26%23%24%
Seconds per move4.34.24.0
Instant movesplayed in two seconds or less48%50%51%
Clock left at move 8share of the starting clock88%89%90%
Clock left at move 15share of the starting clock70%71%73%
Clock left at move 30in games that get there35%37%37%
Clock left at move 50in games that get there18%20%20%
Moves played inside a scrambleown clock under a tenth3.0%2.7%3.0%
What the game looks like
Games that end decisivelywon or lost, not drawn97%96%97%
Reaches an endgame28%27%29%
Capturesper 100 own moves27.227.026.2
Checksper 100 own moves9.89.49.0

How others play against a 1200 in Lichess blitz 3+0

Result110012001300
How the game goes
Score against them42.2%50.0%58.0%
Converting and defending
Score after reaching +156%62%69%
Score after reaching +261%66%73%
Ever loses from +428%24%18%
Score from lost positionsgames where their eval fell to minus two27%33%39%

Each column is how players of that rating do in their games against a 1200.

Where a 1200 blunders in Lichess blitz 3+0

Measure110012001300
When in the game
Opening13.211.910.0
Middlegame26.924.822.7
Endgame26.322.222.0
In what kind of position
Winning22.320.419.9
Better14.613.612.5
Balanced12.311.310.4
Worse16.014.613.4
With how much clock left
Over half17.716.514.9
25 to 50%30.727.526.0
10 to 25%32.230.027.0
Under 10%37.534.931.5
With which piece
Queen25.223.721.5
Rook26.122.822.1
Knight20.818.517.2
Bishop17.917.314.8
Pawn18.417.115.6
King19.517.215.7

The four rows under “In what kind of position” leave out positions that are already won or already lost. Throwing away a won game still counts in the overall blunder rate, which is why that rate can be higher than all four.

How much 1200-rated players differ in Lichess blitz 3+0

Measure5%25%75%95%
Blunders14.316.920.723.5
Mistakes13.314.716.919.0
Inaccuracies9.910.912.313.3
Finds the only move59%65%74%80%
Seconds per move2.7s3.4s4.6s5.8s
Games in time trouble3%12%31%46%

Each column is a share of 1200-rated players: a quarter are at or under the 25% figure, three quarters at or under the 75% one.

What separates a 1200 from a 1500 in Lichess blitz 3+0

Skill, and what trains it12001500Gap
Opening blundersthe first ten moves of your openings11.98.231% lower
Middlegame blundersa check-captures-threats scan every move24.819.721% lower
Composure after an errorresetting after you drop something7.0%5.9%15% lower
Endgame blundersrook endings and king activity22.219.512% lower
Finds the quiet best movepositions where nothing is forcing50%54%+4 pts
Finds the defensive savedefending worse positions instead of collapsing50%53%+3 pts
Takes the free materialspotting hanging pieces before anything else81%85%+4 pts
Finds the forkknight and queen forks, both directions42%44%+2 pts
Trades down when aheadconverting an advantage by liquidating48%50%+2 pts
Sees the deeper wincalculating past the third move of a line37%35%no gain

What a 1200 plays in Lichess blitz 3+0

As White
First moveShareScore
1.e4King's Pawn63.9%51.6%
1.d4Queen's Pawn22.0%52.2%
1.e3Van't Kruijs3.1%48.7%
Every other move11%n/a
Against 1.e4
ReplyShareScore
1...e5Open Game51.2%48.2%
1...d5Scandinavian Defense11.3%49.0%
1...e6French Defense9.0%48.9%
Every other move28%n/a
Against 1.d4
ReplyShareScore
1...d5Closed Game50.6%44.4%
1...e61...e6, usually a French or Queen's Gambit9.9%49.2%
1...e5Englund Gambit9.1%50.0%
Every other move30%n/a

What punishes a 1200 in Lichess blitz 3+0

The idea that refuted the blunderShare of blunders
Piece left hanging27%
Losing exchange12%
Discovered attack10%
Fork10%
Quiet move8%

Questions about a 1200 in Lichess blitz 3+0

Lichess blitz 3+0: Is 1200 a good chess rating?
1200 is in the lower part of the range of chess ratings. 28% of Lichess blitz players are rated below 1200, and the middle player there is rated about 1447. On Chess.com, the same standard of play is rated about 754.
Lichess blitz 3+0: What percentile is 1200 Elo?
A 1200 rating is about the 28th percentile on Lichess. 72% of Lichess blitz players are rated 1200 or higher. On Chess.com, 91% of blitz players are rated below 1200. Every rating side by side: the Lichess rating guide.
Lichess blitz 3+0: How accurate is a 1200 rated chess player?
A 1200-rated player plays the engine's top choice on 31% of moves in Lichess blitz 3+0 and loses 74.3 centipawns per move on average. Going up the ratings, 1200 is where the average loss first drops under 75 centipawns a move.
Lichess blitz 3+0: How many blunders does a 1200 make per game?
A 1200-rated player makes about 2.7 blunders per game in Lichess blitz 3+0, counting a move that loses at least 150 centipawns while the game is not already decided. A 900 makes about 2.9 and a 1500 about 2.6.
Lichess blitz 3+0: Do 1200 rated players blunder more in time trouble?
Yes. With under 10% of the clock left, a 1200-rated player blunders 2.1 times as often as with more than half of it. A 1200 gets that low on time in 23% of games in Lichess blitz 3+0. The effect is about the same for a 1500.
Lichess blitz 3+0: What mistakes do 1200 rated players make?
27% of the blunders a 1200-rated player makes in Lichess blitz 3+0 are a piece simply left hanging, the most common kind. That share is 29% at 900 and 24% at 1500. Next come blunders involving a losing exchange, at 12%.
Lichess blitz 3+0: When in the game do 1200 rated players blunder most?
A 1200-rated player blunders most in the middlegame in Lichess blitz 3+0: on 24.8 of every 100 live moves there, against 22.2 in the endgame and 11.9 in the opening. It takes until 1200 for the rate in the middlegame to drop under 25 in every 100 live moves.
Lichess blitz 3+0: What openings do 1200 rated players play?
As White in Lichess blitz 3+0, 63.9% of players rated around 1200 open with e4, the King's Pawn, and 22.0% open with d4, the Queen's Pawn. The King's Pawn is opened less as ratings rise: 64.7% around 900, 60.7% around 1500. Against e4, the most common reply is e5, the Open Game, played in 51.2% of games, ahead of d5, the Scandinavian Defense, at 11.3%.
Lichess blitz 3+0: How does a 1200 do against a 1300?
A 1200 scores 42.0% against a 1300 in Lichess blitz 3+0. Against an 1100 they score 57.8%.
Lichess blitz 3+0: What is 1200 on Lichess in Chess.com rating?
A 1200 on Lichess is about 754 on Chess.com in blitz 3+0, 446 points lower. The gap between the two sites changes with rating, so no single number converts every rating. Every rating converted, both ways: Chess.com vs Lichess ratings.
Lichess blitz 3+0: Is a 1200 in blitz as strong as a 1200 in rapid?
No, the blitz players are the weaker. On Lichess, players rated 1200 in blitz 3+0 play about as well, move for move, as players rated 1132 in rapid 10+0. That compares the quality of the moves, not what one player would be rated at both speeds. Every rating at both speeds: blitz vs rapid ratings.

Lichess blitz 5+0

What a 1200 actually does in Lichess blitz 5+0

Measure110012001300
Blunders19.317.316.0
Mistakes15.515.415.1
Inaccuracies11.711.911.8
Average centipawn loss73.969.967.1
Plays the engine's top move31%32%32%
Finds the only moveshare of positions with one real answer67%71%72%
Game length32.032.633.0
Live moves per gamemoves played while the game is not already decided14.115.316.0
How they use the clock
Games in time troubleunder a tenth of the clock17%16%17%
Seconds per move6.16.05.8
Instant movesplayed in two seconds or less36%37%38%
Clock left at move 8share of the starting clock90%91%91%
Clock left at move 15share of the starting clock75%76%77%
Clock left at move 30in games that get there42%44%44%
Clock left at move 50in games that get there25%26%25%
Moves played inside a scrambleown clock under a tenth2.3%2.4%2.1%
What the game looks like
Games that end decisivelywon or lost, not drawn96%96%96%
Reaches an endgame28%29%29%
Capturesper 100 own moves26.726.325.8
Checksper 100 own moves10.29.48.8

How others play against a 1200 in Lichess blitz 5+0

Result110012001300
How the game goes
Score against them42.9%50.0%56.6%
Converting and defending
Score after reaching +160%64%69%
Score after reaching +265%69%74%
Ever loses from +424%20%16%
Score from lost positionsgames where their eval fell to minus two27%31%35%

Each column is how players of that rating do in their games against a 1200.

Where a 1200 blunders in Lichess blitz 5+0

Measure110012001300
When in the game
Opening12.810.79.5
Middlegame24.722.220.7
Endgame22.120.818.1
In what kind of position
Winning21.319.318.5
Better13.812.412.1
Balanced11.710.49.2
Worse15.213.512.4
With how much clock left
Over half17.615.514.3
25 to 50%26.925.223.3
10 to 25%28.327.023.2
Under 10%30.829.430.1
With which piece
Queen23.121.220.7
Rook23.621.019.6
Knight19.517.115.5
Bishop16.915.613.9
Pawn17.715.714.4
King17.615.714.5

The four rows under “In what kind of position” leave out positions that are already won or already lost. Throwing away a won game still counts in the overall blunder rate, which is why that rate can be higher than all four.

How much 1200-rated players differ in Lichess blitz 5+0

Measure5%25%75%95%
Blunders10.414.819.724.2
Mistakes13.614.716.317.7
Inaccuracies10.211.212.713.8
Finds the only move62%68%75%82%
Seconds per move4.0s5.1s6.7s8.0s
Games in time trouble2%8%22%34%

Each column is a share of 1200-rated players: a quarter are at or under the 25% figure, three quarters at or under the 75% one.

What separates a 1200 from a 1500 in Lichess blitz 5+0

Skill, and what trains it12001500Gap
Opening blundersthe first ten moves of your openings10.77.035% lower
Middlegame blundersa check-captures-threats scan every move22.217.521% lower
Finds the forkknight and queen forks, both directions44%53%+9 pts
Endgame blundersrook endings and king activity20.817.416% lower
Composure after an errorresetting after you drop something6.4%5.4%16% lower
Finds the defensive savedefending worse positions instead of collapsing52%58%+6 pts
Finds the quiet best movepositions where nothing is forcing54%59%+5 pts
Trades down when aheadconverting an advantage by liquidating49%54%+5 pts
Takes the free materialspotting hanging pieces before anything else83%87%+4 pts
Sees the deeper wincalculating past the third move of a line36%37%+1 pt

What a 1200 plays in Lichess blitz 5+0

As White
First moveShareScore
1.e4King's Pawn66.5%51.7%
1.d4Queen's Pawn22.1%52.8%
1.Nf3Réti / Zukertort2.8%52.8%
Every other move9%n/a
Against 1.e4
ReplyShareScore
1...e5Open Game53.6%50.6%
1...d5Scandinavian Defense11.1%50.2%
1...c5Sicilian Defense9.0%51.3%
Every other move26%n/a
Against 1.d4
ReplyShareScore
1...d5Closed Game51.7%46.3%
1...Nf6Indian Defense10.7%44.5%
1...e61...e6, usually a French or Queen's Gambit10.6%43.9%
Every other move27%n/a

What punishes a 1200 in Lichess blitz 5+0

The idea that refuted the blunderShare of blunders
Piece left hanging26%
Losing exchange12%
Fork10%
Discovered attack10%
Quiet move7%

Questions about a 1200 in Lichess blitz 5+0

Lichess blitz 5+0: Is 1200 a good chess rating?
1200 is in the lower part of the range of chess ratings. 28% of Lichess blitz players are rated below 1200, and the middle player there is rated about 1447. On Chess.com, the same standard of play is rated about 761.
Lichess blitz 5+0: What percentile is 1200 Elo?
A 1200 rating is about the 28th percentile on Lichess. 72% of Lichess blitz players are rated 1200 or higher. On Chess.com, 91% of blitz players are rated below 1200. Every rating side by side: the Lichess rating guide.
Lichess blitz 5+0: How accurate is a 1200 rated chess player?
A 1200-rated player plays the engine's top choice on 32% of moves in Lichess blitz 5+0 and loses 69.9 centipawns per move on average. Going up the ratings, 1200 is where the average loss first drops under 70 centipawns a move.
Lichess blitz 5+0: How many blunders does a 1200 make per game?
A 1200-rated player makes about 2.6 blunders per game in Lichess blitz 5+0, counting a move that loses at least 150 centipawns while the game is not already decided. A 900 makes about 2.8 and a 1500 about 2.5.
Lichess blitz 5+0: Do 1200 rated players blunder more in time trouble?
Yes. With under 10% of the clock left, a 1200-rated player blunders 1.9 times as often as with more than half of it. A 1200 gets that low on time in 16% of games in Lichess blitz 5+0. The effect is bigger higher up: 2.2 times as often for a 1500.
Lichess blitz 5+0: What mistakes do 1200 rated players make?
26% of the blunders a 1200-rated player makes in Lichess blitz 5+0 are a piece simply left hanging, the most common kind. That share is 26% at 900 and 22% at 1500. Next come blunders involving a losing exchange, at 12%.
Lichess blitz 5+0: When in the game do 1200 rated players blunder most?
A 1200-rated player blunders most in the middlegame in Lichess blitz 5+0: on 22.2 of every 100 live moves there, against 20.8 in the endgame and 10.7 in the opening.
Lichess blitz 5+0: What openings do 1200 rated players play?
As White in Lichess blitz 5+0, 66.5% of players rated around 1200 open with e4, the King's Pawn, and 22.1% open with d4, the Queen's Pawn. The King's Pawn is opened less as ratings rise: 68.0% around 900, 63.5% around 1500. Against e4, the most common reply is e5, the Open Game, played in 53.6% of games, ahead of d5, the Scandinavian Defense, at 11.1%.
Lichess blitz 5+0: How does a 1200 do against a 1300?
A 1200 scores 43.4% against a 1300 in Lichess blitz 5+0. Against an 1100 they score 57.1%.
Lichess blitz 5+0: What is 1200 on Lichess in Chess.com rating?
A 1200 on Lichess is about 761 on Chess.com in blitz 5+0, 439 points lower. The gap between the two sites changes with rating, so no single number converts every rating. Every rating converted, both ways: Chess.com vs Lichess ratings.
Lichess blitz 5+0: Is a 1200 in blitz as strong as a 1200 in rapid?
Yes, about the same. On Lichess, players rated 1200 in blitz 5+0 play about as well, move for move, as players rated 1240 in rapid 10+0. That compares the quality of the moves, not what one player would be rated at both speeds. Every rating at both speeds: blitz vs rapid ratings.

Lichess rapid 10+0

What a 1200 actually does in Lichess rapid 10+0

Measure110012001300
Blunders20.818.217.1
Mistakes15.715.715.0
Inaccuracies11.111.511.4
Average centipawn loss75.469.768.3
Plays the engine's top move31%32%33%
Finds the only moveshare of positions with one real answer67%70%70%
Game length30.431.432.0
Live moves per gamemoves played while the game is not already decided12.513.514.8
How they use the clock
Games in time troubleunder a tenth of the clock6%6%7%
Seconds per move8.98.88.8
Instant movesplayed in two seconds or less26%27%27%
Clock left at move 8share of the starting clock92%93%93%
Clock left at move 15share of the starting clock81%81%82%
Clock left at move 30in games that get there57%57%57%
Clock left at move 50in games that get there41%40%39%
Moves played inside a scrambleown clock under a tenth1.0%1.1%1.1%
What the game looks like
Games that end decisivelywon or lost, not drawn96%96%96%
Reaches an endgame26%28%28%
Capturesper 100 own moves27.226.926.4
Checksper 100 own moves11.210.69.9

How others play against a 1200 in Lichess rapid 10+0

Result110012001300
How the game goes
Score against them41.0%50.0%58.4%
Converting and defending
Score after reaching +159%66%74%
Score after reaching +264%70%77%
Ever loses from +424%19%13%
Score from lost positionsgames where their eval fell to minus two24%29%36%

Each column is how players of that rating do in their games against a 1200.

Where a 1200 blunders in Lichess rapid 10+0

Measure110012001300
When in the game
Opening14.912.511.0
Middlegame26.823.522.2
Endgame20.418.718.0
In what kind of position
Winning21.319.719.2
Better15.213.212.4
Balanced12.511.110.4
Worse16.914.514.0
With how much clock left
Over half20.117.416.3
25 to 50%27.126.024.4
10 to 25%24.824.525.4
Under 10%31.131.228.8
With which piece
Queen25.021.820.9
Rook23.821.620.2
Knight20.818.617.1
Bishop19.217.015.5
Pawn19.616.715.9
King18.015.415.2

The four rows under “In what kind of position” leave out positions that are already won or already lost. Throwing away a won game still counts in the overall blunder rate, which is why that rate can be higher than all four.

How much 1200-rated players differ in Lichess rapid 10+0

Measure5%25%75%95%
Blunders13.216.220.022.9
Mistakes13.014.616.718.4
Inaccuracies9.710.712.013.1
Finds the only move63%67%75%81%
Seconds per move4.6s6.7s10.3s12.7s
Games in time trouble0%1%8%19%

Each column is a share of 1200-rated players: a quarter are at or under the 25% figure, three quarters at or under the 75% one.

What separates a 1200 from a 1500 in Lichess rapid 10+0

Skill, and what trains it12001500Gap
Opening blundersthe first ten moves of your openings12.58.135% lower
Middlegame blundersa check-captures-threats scan every move23.517.526% lower
Composure after an errorresetting after you drop something6.6%5.3%19% lower
Endgame blundersrook endings and king activity18.715.716% lower
Finds the defensive savedefending worse positions instead of collapsing52%59%+7 pts
Finds the quiet best movepositions where nothing is forcing54%59%+5 pts
Trades down when aheadconverting an advantage by liquidating49%54%+5 pts
Takes the free materialspotting hanging pieces before anything else83%87%+4 pts
Sees the deeper wincalculating past the third move of a line33%39%+6 pts
Finds the forkknight and queen forks, both directions54%55%+1 pt

What a 1200 plays in Lichess rapid 10+0

As White
First moveShareScore
1.e4King's Pawn71.2%53.9%
1.d4Queen's Pawn20.1%52.4%
1.Nf3Réti / Zukertort2.2%53.0%
Every other move6%n/a
Against 1.e4
ReplyShareScore
1...e5Open Game61.7%50.4%
1...d5Scandinavian Defense8.2%48.0%
1...c5Sicilian Defense8.1%50.8%
Every other move22%n/a
Against 1.d4
ReplyShareScore
1...d5Closed Game55.8%47.2%
1...e61...e6, usually a French or Queen's Gambit9.4%47.8%
1...Nf6Indian Defense9.0%49.0%
Every other move26%n/a

What punishes a 1200 in Lichess rapid 10+0

The idea that refuted the blunderShare of blunders
Piece left hanging24%
Losing exchange12%
Discovered attack10%
Fork10%
Pin or skewer8%

Questions about a 1200 in Lichess rapid 10+0

Lichess rapid 10+0: Is 1200 a good chess rating?
1200 is a little below the middle as chess ratings go. 33% of Lichess rapid players are rated below 1200, and the middle player there is rated about 1379. On Chess.com, the same standard of play is rated about 845.
Lichess rapid 10+0: What percentile is 1200 Elo?
A 1200 rating is about the 33rd percentile on Lichess. 67% of Lichess rapid players are rated 1200 or higher. On Chess.com, 93% of rapid players are rated below 1200. Every rating side by side: the Lichess rating guide.
Lichess rapid 10+0: How accurate is a 1200 rated chess player?
A 1200-rated player plays the engine's top choice on 32% of moves in Lichess rapid 10+0 and loses 69.7 centipawns per move on average. Going up the ratings, 1200 is where the average loss first drops under 70 centipawns a move.
Lichess rapid 10+0: How many blunders does a 1200 make per game?
A 1200-rated player makes about 2.5 blunders per game in Lichess rapid 10+0, counting a move that loses at least 150 centipawns while the game is not already decided. The first rating to average under 2.5 blunders a game is 1400.
Lichess rapid 10+0: Do 1200 rated players blunder more in time trouble?
Yes. With under 10% of the clock left, a 1200-rated player blunders 1.8 times as often as with more than half of it. A 1200 gets that low on time in 6% of games in Lichess rapid 10+0. The effect is smaller higher up: 1.5 times as often for a 1500.
Lichess rapid 10+0: What mistakes do 1200 rated players make?
24% of the blunders a 1200-rated player makes in Lichess rapid 10+0 are a piece simply left hanging, the most common kind. That share is 26% at 900 and 21% at 1500. Next come blunders involving a losing exchange, at 12%.
Lichess rapid 10+0: When in the game do 1200 rated players blunder most?
A 1200-rated player blunders most in the middlegame in Lichess rapid 10+0: on 23.5 of every 100 live moves there, against 18.7 in the endgame and 12.5 in the opening. It takes until 1200 for the rate in the middlegame to drop under 25 in every 100 live moves.
Lichess rapid 10+0: What openings do 1200 rated players play?
As White in Lichess rapid 10+0, 71.2% of players rated around 1200 open with e4, the King's Pawn, and 20.1% open with d4, the Queen's Pawn. The King's Pawn is opened less as ratings rise: 71.8% around 900, 65.8% around 1500. Against e4, the most common reply is e5, the Open Game, played in 61.7% of games, ahead of d5, the Scandinavian Defense, at 8.2%.
Lichess rapid 10+0: How does a 1200 do against a 1300?
A 1200 scores 41.6% against a 1300 in Lichess rapid 10+0. Against an 1100 they score 59.0%.
Lichess rapid 10+0: What is 1200 on Lichess in Chess.com rating?
A 1200 on Lichess is about 845 on Chess.com in rapid 10+0, 355 points lower. The gap between the two sites changes with rating, so no single number converts every rating. Every rating converted, both ways: Chess.com vs Lichess ratings.
Lichess rapid 10+0: Is a 1200 in rapid as strong as a 1200 in blitz?
No, the rapid players are the stronger. On Lichess, players rated 1200 in rapid 10+0 play about as well, move for move, as players rated 1283 in blitz 3+0. That compares the quality of the moves, not what one player would be rated at both speeds. Every rating at both speeds: blitz vs rapid ratings.