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How good is a 1500 chess player?

Rates are per 100 live moves: moves played while the game is not already decided.

What the terms mean
Centipawn.
A hundredth of a pawn, the unit a chess engine scores a position in. Giving up a pawn for nothing costs about 100.
Centipawn loss.
How much worse a move is than the best move in the position. The average (ACPL) counts every move a player makes.
Blunder, mistake, inaccuracy.
A move that loses at least 150 centipawns is a blunder, at least 70 a mistake and at least 40 an inaccuracy. Only live moves are counted.
Only move.
A position where one move is clearly better than every other. “Finds the only move” is how often a player plays it.
Time trouble.
Less than a tenth of the starting time left on the clock. “Games in time trouble” is the share of games in which a player's clock got that low on any move, however the game stood.
Winning, better, balanced, worse.
How the engine scores the position for the player about to move. Balanced is within half a pawn either way, better is up to a pawn and a half ahead, winning is from there up to three pawns ahead, and worse is up to a pawn and a half behind.
+1, +2, +4.
A lead of at least one, two or four pawns by the engine's score. A lost position is one that has fallen two pawns behind or worse.
Percentile.
The share of a site's players who are rated lower. Blitz and rapid players are ranked separately.
Site
Time control

How strong is 1500 Elo?

96%of Chess.com blitz players are rated below 1500

The top 4%. 1.1% are rated 1500 to 1599.

12.6blunders per 100 live moves

Chess.com blitz 3+0Chess.com blitz players at each rating
02040500100015002000250030001500Chess.com rating

What a 1500 actually does

Measure140015001600
Blunders13.212.611.8
Mistakes14.214.013.9
Inaccuracies12.111.911.9
Average centipawn loss61.360.258.4
Plays the engine's top move33%33%34%
Finds the only moveshare of positions with one real answer74%75%76%
Game length36.236.136.5
Live moves per gamemoves played while the game is not already decided19.419.620.5
How they use the clock
Games in time troubleunder a tenth of the clock25%23%24%
Seconds per move3.53.53.5
Instant movesplayed in two seconds or less50%50%50%
Clock left at move 8share of the starting clock92%92%93%
Clock left at move 15share of the starting clock78%79%79%
Clock left at move 30in games that get there42%42%42%
Clock left at move 50in games that get there20%20%19%
Moves played inside a scrambleown clock under a tenth3.2%3.1%3.0%
What the game looks like
Games that end decisivelywon or lost, not drawn96%97%97%
Reaches an endgame33%32%33%
Capturesper 100 own moves24.724.624.5
Checksper 100 own moves7.67.67.3

How others play against a 1500

Measure1400vs 15001500vs 15001600vs 1500
Score against them44.7%50.0%54.7%
Score after reaching +160%63%67%
Score after reaching +266%69%73%
Ever loses from +422%20%17%
Score from lost positionsgames where their eval fell to minus two28%29%32%

Each column is how players of that rating do in their games against a 1500.

Where a 1500 blunders

Measure140015001600
When in the game
Opening6.35.64.8
Middlegame17.116.515.5
Endgame16.817.316.7
In what kind of position
Winning16.616.515.7
Better9.49.08.3
Balanced7.87.46.7
Worse10.29.89.5
With how much clock left
Over half11.210.69.6
25 to 50%20.119.819.1
10 to 25%21.221.221.4
Under 10%25.024.627.1
With which piece
Queen17.016.115.4
Rook16.916.315.1
Knight12.812.211.2
Bishop11.411.010.0
Pawn11.710.910.5
King11.311.510.9

The four rows under “In what kind of position” leave out positions that are already won or already lost. Throwing away a won game still counts in the overall blunder rate, which is why that rate can be higher than all four.

When a 1500 blunders most

Blunders per 100 live moves

When in the game

Most in the endgame: 3.1 times as often as in the opening.

  • 1500, Opening: 5.6
  • 1500, Middlegame: 16.5
  • 1500, Endgame: 17.3

In what kind of position

Most when winning: 2.2 times as often as in a balanced game.

  • 1500, Winning: 16.5
  • 1500, Better: 9.0
  • 1500, Balanced: 7.4
  • 1500, Worse: 9.8

With how much clock left

Most with under 10% of the clock: 2.3 times as often as with over half the clock.

  • 1500, Over half: 10.6
  • 1500, 25 to 50%: 19.8
  • 1500, 10 to 25%: 21.2
  • 1500, Under 10%: 24.6

With which piece

Most on rook moves: 50% more often than on pawn moves.

  • 1500, Queen: 16.1
  • 1500, Rook: 16.3
  • 1500, Knight: 12.2
  • 1500, Bishop: 11.0
  • 1500, Pawn: 10.9
  • 1500, King: 11.5

How much 1500-rated players differ

Measure5%25%75%95%
Blunders10.011.714.116.0
Mistakes11.713.015.016.7
Inaccuracies10.711.412.413.3
Finds the only move68%72%78%81%
Seconds per move2.4s3.0s3.8s4.6s
Games in time trouble3%13%32%44%

Each column is a share of 1500-rated players: a quarter are at or under the 25% figure, three quarters at or under the 75% one.

The move quality range a 1500 plays in

1300 to 1650is how half of 1500-rated players play, going by how often they blunder

Nine in ten: 1100 to 1950.

Of 100 players rated 1500, how many blunder

  • like a 1400 or lower38
  • like a 150029
  • like a 1600 or higher33

What separates a 1500 from an 1800

Skill, and what trains it15001800Gap
Opening blundersthe first ten moves of your openings5.64.324% lower
Endgame blundersrook endings and king activity17.313.820% lower
Middlegame blundersa check-captures-threats scan every move16.513.816% lower
Composure after an errorresetting after you drop something5.3%4.7%10% lower
Finds the quiet best movepositions where nothing is forcing58%62%+4 pts
Finds the defensive savedefending worse positions instead of collapsing57%61%+4 pts
Takes the free materialspotting hanging pieces before anything else87%89%+2 pts
Sees the deeper wincalculating past the third move of a line36%39%+3 pts
Finds the forkknight and queen forks, both directions49%52%+3 pts
Trades down when aheadconverting an advantage by liquidating54%55%+1 pt

What a 1500 plays

As White

  • 1.e4 King's Pawn 59.2%, scores 50.2%
  • 1.d4 Queen's Pawn 25.9%, scores 49.7%
  • 1.c4 English Opening 3.1%, scores 50.0%
  • every other move 12%

Against 1.e4

  • 1...e5 Open Game 34.0%, scores 48.0%
  • 1...c5 Sicilian Defense 17.0%, scores 51.9%
  • 1...d5 Scandinavian Defense 12.6%, scores 46.7%
  • every other move 36%

Against 1.d4

  • 1...d5 Closed Game 43.1%, scores 44.7%
  • 1...Nf6 Indian Defense 12.5%, scores 46.4%
  • 1...e6, usually a French or Queen's Gambit 12.5%, scores 43.9%
  • every other move 32%

1500 on each site and time control

Played onBlundersMistakesInaccsACPLOnly move
Chess.com blitz 3+012.614.011.960.275%
Chess.com blitz 5+011.213.411.756.077%
Chess.com rapid 10+011.713.611.655.977%
Lichess blitz 3+015.215.012.165.971%
Lichess blitz 5+013.614.311.862.076%
Lichess rapid 10+013.714.311.760.675%

A rating number only means something inside one pool. Chess.com 1500 in blitz 3+0 is about 1709 on Lichess. Full conversion tables

What punishes a 1500

Share of all blunders, by the idea that refuted them

Most often a piece left hanging: 21% of all blunders, against 23% at 1200.

  • 1500, Piece left hanging: 21%
  • 1500, Losing exchange: 13%
  • 1500, Fork: 10%
  • 1500, Discovered attack: 10%
  • 1500, Pin or skewer: 7%

Frequently asked about 1500-rated players

Answered for Chess.com blitz 3+0, the choice at the top of the page.

Is 1500 a good chess rating?

Yes, 1500 is a good chess rating. 96% of Chess.com blitz players are rated below 1500, but the middle player there is rated only about 485. The word is for how a 1500 plays, not for where it ranks on Chess.com: move for move, a 1500 on Chess.com plays like a 1709 on Lichess, where 72% of blitz players are rated lower.

What percentile is 1500 Elo?

A 1500 rating is about the 96th percentile on Chess.com. 4% of Chess.com blitz players are rated 1500 or higher. On Lichess, 55% of blitz players are rated below 1500. Every rating side by side: the Chess.com rating guide.

How accurate is a 1500 rated chess player?

A 1500-rated player plays the engine's top choice on 33% of moves in Chess.com blitz 3+0 and loses 60.2 centipawns per move on average. The average loss first drops under 60 centipawns a move at 1600.

How many blunders does a 1500 make per game?

A 1500-rated player makes about 2.5 blunders per game in Chess.com blitz 3+0, counting a move that loses at least 150 centipawns while the game is not already decided. The first rating to average under 2.5 blunders a game is 1600.

Do 1500 rated players blunder more in time trouble?

Yes. With under 10% of the clock left, a 1500-rated player blunders 2.3 times as often as with more than half of it. A 1500 gets that low on time in 23% of games in Chess.com blitz 3+0. The effect is bigger higher up: 2.7 times as often for an 1800.

What mistakes do 1500 rated players make?

21% of the blunders a 1500-rated player makes in Chess.com blitz 3+0 are a piece simply left hanging, the most common kind. That share is 23% at 1200 and 19% at 1800. Next come blunders involving a losing exchange, at 13%.

When in the game do 1500 rated players blunder most?

A 1500-rated player blunders about as often in the endgame as in the middlegame in Chess.com blitz 3+0: on 17.3 and 16.5 of every 100 live moves, against 5.6 in the opening.

What openings do 1500 rated players play?

As White in Chess.com blitz 3+0, 59.2% of players rated around 1500 open with e4, the King's Pawn, and 25.9% open with d4, the Queen's Pawn. The King's Pawn is opened less as ratings rise: 61.2% around 1200, 57.2% around 1800. Against e4, the most common reply is e5, the Open Game, played in 34.0% of games, ahead of c5, the Sicilian Defense, at 17.0%.

How does a 1500 do against a 1600?

A 1500 scores 45.3% against a 1600 in Chess.com blitz 3+0. Against a 1400 they score 55.3%.

What is 1500 on Chess.com in Lichess rating?

A 1500 on Chess.com is about 1709 on Lichess in blitz 3+0, 209 points higher. The gap between the two sites changes with rating, so no single number converts every rating. Every rating converted, both ways: Chess.com vs Lichess ratings.

Is a 1500 in blitz as strong as a 1500 in rapid?

No, the blitz players are the weaker. On Chess.com, players rated 1500 in blitz 3+0 play about as well, move for move, as players rated 1349 in rapid 10+0. That compares the quality of the moves, not what one player would be rated at both speeds. Every rating at both speeds: blitz vs rapid ratings.

1500 rating everywhere else

This page opens on Chess.com blitz 3+0, and the choice at the top changes every table on it. The same tables and answers for the other five are below.

Chess.com blitz 5+0

What a 1500 actually does in Chess.com blitz 5+0

Measure140015001600
Blunders11.611.210.5
Mistakes13.713.413.1
Inaccuracies12.111.711.9
Average centipawn loss57.156.053.7
Plays the engine's top move34%35%35%
Finds the only moveshare of positions with one real answer77%77%78%
Game length35.936.837.4
Live moves per gamemoves played while the game is not already decided20.221.121.8
How they use the clock
Games in time troubleunder a tenth of the clock18%19%20%
Seconds per move5.45.45.4
Instant movesplayed in two seconds or less35%36%36%
Clock left at move 8share of the starting clock93%93%93%
Clock left at move 15share of the starting clock80%80%81%
Clock left at move 30in games that get there47%46%47%
Clock left at move 50in games that get there24%24%23%
Moves played inside a scrambleown clock under a tenth2.6%3.1%3.2%
What the game looks like
Games that end decisivelywon or lost, not drawn96%96%96%
Reaches an endgame30%32%33%
Capturesper 100 own moves24.224.223.7
Checksper 100 own moves7.37.37.3

How others play against a 1500 in Chess.com blitz 5+0

Result140015001600
How the game goes
Score against them45.8%50.0%54.0%
Converting and defending
Score after reaching +162%66%67%
Score after reaching +269%73%73%
Ever loses from +418%16%16%
Score from lost positionsgames where their eval fell to minus two27%30%31%

Each column is how players of that rating do in their games against a 1500.

Where a 1500 blunders in Chess.com blitz 5+0

Measure140015001600
When in the game
Opening5.64.94.4
Middlegame14.814.613.6
Endgame15.213.312.7
In what kind of position
Winning15.014.514.2
Better8.58.47.5
Balanced6.96.65.9
Worse9.48.88.6
With how much clock left
Over half9.99.68.9
25 to 50%18.217.315.7
10 to 25%19.317.617.4
Under 10%23.219.920.3
With which piece
Queen15.014.413.8
Rook15.113.913.2
Knight10.910.89.9
Bishop10.19.58.9
Pawn10.110.09.6
King10.410.39.5

The four rows under “In what kind of position” leave out positions that are already won or already lost. Throwing away a won game still counts in the overall blunder rate, which is why that rate can be higher than all four.

How much 1500-rated players differ in Chess.com blitz 5+0

Measure5%25%75%95%
Blunders8.610.112.614.7
Mistakes11.212.314.416.0
Inaccuracies10.211.012.112.9
Finds the only move69%74%81%85%
Seconds per move3.7s4.6s6.1s7.2s
Games in time trouble1%9%25%41%

Each column is a share of 1500-rated players: a quarter are at or under the 25% figure, three quarters at or under the 75% one.

What separates a 1500 from an 1800 in Chess.com blitz 5+0

Skill, and what trains it15001800Gap
Opening blundersthe first ten moves of your openings4.93.822% lower
Middlegame blundersa check-captures-threats scan every move14.612.614% lower
Composure after an errorresetting after you drop something4.8%4.4%9% lower
Finds the defensive savedefending worse positions instead of collapsing61%63%+2 pts
Endgame blundersrook endings and king activity13.312.93% lower
Finds the forkknight and queen forks, both directions53%57%+4 pts
Sees the deeper wincalculating past the third move of a line43%46%+3 pts
Trades down when aheadconverting an advantage by liquidating54%56%+2 pts
Finds the quiet best movepositions where nothing is forcing62%62%no gain
Takes the free materialspotting hanging pieces before anything else88%89%+1 pt

What a 1500 plays in Chess.com blitz 5+0

As White
First moveShareScore
1.e4King's Pawn62.6%48.7%
1.d4Queen's Pawn25.7%49.9%
1.c4English Opening3.5%52.4%
Every other move8%n/a
Against 1.e4
ReplyShareScore
1...e5Open Game37.1%45.4%
1...c5Sicilian Defense18.7%45.2%
1...e6French Defense10.9%47.9%
Every other move33%n/a
Against 1.d4
ReplyShareScore
1...d5Closed Game42.9%45.5%
1...Nf6Indian Defense17.3%45.4%
1...e61...e6, usually a French or Queen's Gambit10.1%47.3%
Every other move30%n/a

What punishes a 1500 in Chess.com blitz 5+0

The idea that refuted the blunderShare of blunders
Piece left hanging20%
Losing exchange14%
Fork10%
Discovered attack9%
Pin or skewer7%

Questions about a 1500 in Chess.com blitz 5+0

Chess.com blitz 5+0: Is 1500 a good chess rating?
Yes, 1500 is a good chess rating. 96% of Chess.com blitz players are rated below 1500, but the middle player there is rated only about 485. The word is for how a 1500 plays, not for where it ranks on Chess.com: move for move, a 1500 on Chess.com plays like a 1728 on Lichess, where 74% of blitz players are rated lower.
Chess.com blitz 5+0: What percentile is 1500 Elo?
A 1500 rating is about the 96th percentile on Chess.com. 4% of Chess.com blitz players are rated 1500 or higher. On Lichess, 55% of blitz players are rated below 1500. Every rating side by side: the Chess.com rating guide.
Chess.com blitz 5+0: How accurate is a 1500 rated chess player?
A 1500-rated player plays the engine's top choice on 35% of moves in Chess.com blitz 5+0 and loses 56.0 centipawns per move on average. The average loss first drops under 55 centipawns a move at 1600.
Chess.com blitz 5+0: How many blunders does a 1500 make per game?
A 1500-rated player makes about 2.4 blunders per game in Chess.com blitz 5+0, counting a move that loses at least 150 centipawns while the game is not already decided. A 1200 makes about 2.5 and an 1800 about 2.2.
Chess.com blitz 5+0: Do 1500 rated players blunder more in time trouble?
Yes. With under 10% of the clock left, a 1500-rated player blunders 2.1 times as often as with more than half of it. A 1500 gets that low on time in 19% of games in Chess.com blitz 5+0. The effect is bigger higher up: 2.5 times as often for an 1800.
Chess.com blitz 5+0: What mistakes do 1500 rated players make?
20% of the blunders a 1500-rated player makes in Chess.com blitz 5+0 are a piece simply left hanging, the most common kind. That share is 23% at 1200 and 18% at 1800. Blunders involving a losing exchange grow at this level: 14%, up from 12% at 1200.
Chess.com blitz 5+0: When in the game do 1500 rated players blunder most?
A 1500-rated player blunders most in the middlegame in Chess.com blitz 5+0: on 14.6 of every 100 live moves there, against 13.3 in the endgame and 4.9 in the opening. It takes until 1500 for the rate in the opening to drop under 5 in every 100 live moves.
Chess.com blitz 5+0: What openings do 1500 rated players play?
As White in Chess.com blitz 5+0, 62.6% of players rated around 1500 open with e4, the King's Pawn, and 25.7% open with d4, the Queen's Pawn. The King's Pawn is opened less as ratings rise: 63.6% around 1200, 60.3% around 1800. Against e4, the most common reply is e5, the Open Game, played in 37.1% of games, ahead of c5, the Sicilian Defense, at 18.7%.
Chess.com blitz 5+0: How does a 1500 do against a 1600?
A 1500 scores 46.0% against a 1600 in Chess.com blitz 5+0. Against a 1400 they score 54.2%.
Chess.com blitz 5+0: What is 1500 on Chess.com in Lichess rating?
A 1500 on Chess.com is about 1728 on Lichess in blitz 5+0, 228 points higher. The gap between the two sites changes with rating, so no single number converts every rating. Every rating converted, both ways: Chess.com vs Lichess ratings.
Chess.com blitz 5+0: Is a 1500 in blitz as strong as a 1500 in rapid?
No, the blitz players are the stronger. On Chess.com, players rated 1500 in blitz 5+0 play about as well, move for move, as players rated 1551 in rapid 10+0. That compares the quality of the moves, not what one player would be rated at both speeds. Every rating at both speeds: blitz vs rapid ratings.

Chess.com rapid 10+0

What a 1500 actually does in Chess.com rapid 10+0

Measure140015001600
Blunders12.411.710.9
Mistakes14.113.613.4
Inaccuracies11.811.611.6
Average centipawn loss57.655.953.7
Plays the engine's top move34%35%35%
Finds the only moveshare of positions with one real answer77%77%78%
Game length34.935.536.3
Live moves per gamemoves played while the game is not already decided18.219.220.1
How they use the clock
Games in time troubleunder a tenth of the clock7%9%10%
Seconds per move8.48.58.8
Instant movesplayed in two seconds or less23%24%24%
Clock left at move 8share of the starting clock94%94%94%
Clock left at move 15share of the starting clock84%84%84%
Clock left at move 30in games that get there58%58%56%
Clock left at move 50in games that get there38%36%35%
Moves played inside a scrambleown clock under a tenth1.4%1.8%2.0%
What the game looks like
Games that end decisivelywon or lost, not drawn97%96%96%
Reaches an endgame31%30%32%
Capturesper 100 own moves25.024.324.1
Checksper 100 own moves8.68.17.9

How others play against a 1500 in Chess.com rapid 10+0

Result140015001600
How the game goes
Score against them44.0%50.0%56.4%
Converting and defending
Score after reaching +162%66%70%
Score after reaching +269%73%77%
Ever loses from +417%14%12%
Score from lost positionsgames where their eval fell to minus two26%28%32%

Each column is how players of that rating do in their games against a 1500.

Where a 1500 blunders in Chess.com rapid 10+0

Measure140015001600
When in the game
Opening6.66.35.5
Middlegame16.014.913.8
Endgame13.913.113.2
In what kind of position
Winning14.814.513.7
Better9.18.58.1
Balanced7.46.86.5
Worse10.09.99.6
With how much clock left
Over half11.610.910.0
25 to 50%18.317.215.7
10 to 25%18.015.817.2
Under 10%19.218.117.2
With which piece
Queen15.314.813.8
Rook15.014.412.9
Knight12.411.510.7
Bishop10.810.39.4
Pawn11.310.49.8
King10.910.310.3

The four rows under “In what kind of position” leave out positions that are already won or already lost. Throwing away a won game still counts in the overall blunder rate, which is why that rate can be higher than all four.

How much 1500-rated players differ in Chess.com rapid 10+0

Measure5%25%75%95%
Blunders8.910.713.115.0
Mistakes11.512.514.315.9
Inaccuracies10.310.911.912.7
Finds the only move70%75%80%84%
Seconds per move3.8s6.3s10.2s12.9s
Games in time trouble0%0%12%31%

Each column is a share of 1500-rated players: a quarter are at or under the 25% figure, three quarters at or under the 75% one.

What separates a 1500 from an 1800 in Chess.com rapid 10+0

Skill, and what trains it15001800Gap
Opening blundersthe first ten moves of your openings6.34.431% lower
Sees the deeper wincalculating past the third move of a line39%50%+11 pts
Middlegame blundersa check-captures-threats scan every move14.912.417% lower
Composure after an errorresetting after you drop something4.8%4.3%10% lower
Endgame blundersrook endings and king activity13.111.99% lower
Finds the defensive savedefending worse positions instead of collapsing59%64%+5 pts
Takes the free materialspotting hanging pieces before anything else88%90%+2 pts
Trades down when aheadconverting an advantage by liquidating57%60%+3 pts
Finds the forkknight and queen forks, both directions57%58%+1 pt
Finds the quiet best movepositions where nothing is forcing63%64%+1 pt

What a 1500 plays in Chess.com rapid 10+0

As White
First moveShareScore
1.e4King's Pawn65.0%48.1%
1.d4Queen's Pawn23.8%50.1%
1.c4English Opening2.9%52.0%
Every other move8%n/a
Against 1.e4
ReplyShareScore
1...e5Open Game45.2%44.2%
1...c5Sicilian Defense15.7%47.9%
1...e6French Defense9.7%48.9%
Every other move29%n/a
Against 1.d4
ReplyShareScore
1...d5Closed Game46.3%45.1%
1...Nf6Indian Defense15.1%47.8%
1...e61...e6, usually a French or Queen's Gambit10.8%40.3%
Every other move28%n/a

What punishes a 1500 in Chess.com rapid 10+0

The idea that refuted the blunderShare of blunders
Piece left hanging21%
Losing exchange14%
Discovered attack9%
Fork9%
Quiet move8%

Questions about a 1500 in Chess.com rapid 10+0

Chess.com rapid 10+0: Is 1500 a good chess rating?
Yes, 1500 is a good chess rating. 97% of Chess.com rapid players are rated below 1500, but the middle player there is rated only about 498. The word is for how a 1500 plays, not for where it ranks on Chess.com: move for move, a 1500 on Chess.com plays like a 1675 on Lichess, where 75% of rapid players are rated lower.
Chess.com rapid 10+0: What percentile is 1500 Elo?
A 1500 rating is about the 97th percentile on Chess.com. 3% of Chess.com rapid players are rated 1500 or higher. On Lichess, 61% of rapid players are rated below 1500. Every rating side by side: the Chess.com rating guide.
Chess.com rapid 10+0: How accurate is a 1500 rated chess player?
A 1500-rated player plays the engine's top choice on 35% of moves in Chess.com rapid 10+0 and loses 55.9 centipawns per move on average. The average loss first drops under 55 centipawns a move at 1600.
Chess.com rapid 10+0: How many blunders does a 1500 make per game?
A 1500-rated player makes about 2.3 blunders per game in Chess.com rapid 10+0, counting a move that loses at least 150 centipawns while the game is not already decided. A 1200 makes about 2.4 and an 1800 about 2.1.
Chess.com rapid 10+0: Do 1500 rated players blunder more in time trouble?
Yes. With under 10% of the clock left, a 1500-rated player blunders 1.7 times as often as with more than half of it. A 1500 gets that low on time in 9% of games in Chess.com rapid 10+0. The effect is bigger higher up: 2.2 times as often for an 1800.
Chess.com rapid 10+0: What mistakes do 1500 rated players make?
21% of the blunders a 1500-rated player makes in Chess.com rapid 10+0 are a piece simply left hanging, the most common kind. That share is 23% at 1200 and 17% at 1800. Blunders involving a losing exchange grow at this level: 14%, up from 12% at 1200.
Chess.com rapid 10+0: When in the game do 1500 rated players blunder most?
A 1500-rated player blunders most in the middlegame in Chess.com rapid 10+0: on 14.9 of every 100 live moves there, against 13.1 in the endgame and 6.3 in the opening. It takes until 1500 for the rate in the middlegame to drop under 15 in every 100 live moves.
Chess.com rapid 10+0: What openings do 1500 rated players play?
As White in Chess.com rapid 10+0, 65.0% of players rated around 1500 open with e4, the King's Pawn, and 23.8% open with d4, the Queen's Pawn. The King's Pawn is opened less as ratings rise: 66.1% around 1200, 64.0% around 1800. Against e4, the most common reply is e5, the Open Game, played in 45.2% of games, ahead of c5, the Sicilian Defense, at 15.7%.
Chess.com rapid 10+0: How does a 1500 do against a 1600?
A 1500 scores 43.6% against a 1600 in Chess.com rapid 10+0. Against a 1400 they score 56.0%.
Chess.com rapid 10+0: What is 1500 on Chess.com in Lichess rating?
A 1500 on Chess.com is about 1675 on Lichess in rapid 10+0, 175 points higher. The gap between the two sites changes with rating, so no single number converts every rating. Every rating converted, both ways: Chess.com vs Lichess ratings.
Chess.com rapid 10+0: Is a 1500 in rapid as strong as a 1500 in blitz?
No, the rapid players are the stronger. On Chess.com, players rated 1500 in rapid 10+0 play about as well, move for move, as players rated 1655 in blitz 3+0. That compares the quality of the moves, not what one player would be rated at both speeds. Every rating at both speeds: blitz vs rapid ratings.

Lichess blitz 3+0

What a 1500 actually does in Lichess blitz 3+0

Measure140015001600
Blunders16.215.213.8
Mistakes15.215.014.4
Inaccuracies12.112.112.3
Average centipawn loss69.065.963.3
Plays the engine's top move32%32%33%
Finds the only moveshare of positions with one real answer71%71%73%
Game length33.634.434.8
Live moves per gamemoves played while the game is not already decided16.617.418.4
How they use the clock
Games in time troubleunder a tenth of the clock24%25%24%
Seconds per move3.93.83.8
Instant movesplayed in two seconds or less52%54%54%
Clock left at move 8share of the starting clock91%91%92%
Clock left at move 15share of the starting clock74%76%77%
Clock left at move 30in games that get there38%39%40%
Clock left at move 50in games that get there20%20%19%
Moves played inside a scrambleown clock under a tenth2.8%3.0%2.8%
What the game looks like
Games that end decisivelywon or lost, not drawn97%97%96%
Reaches an endgame29%31%30%
Capturesper 100 own moves25.825.325.2
Checksper 100 own moves8.58.27.6

How others play against a 1500 in Lichess blitz 3+0

Result140015001600
How the game goes
Score against them42.6%50.0%57.5%
Converting and defending
Score after reaching +158%64%69%
Score after reaching +264%70%74%
Ever loses from +424%20%16%
Score from lost positionsgames where their eval fell to minus two26%32%37%

Each column is how players of that rating do in their games against a 1500.

Where a 1500 blunders in Lichess blitz 3+0

Measure140015001600
When in the game
Opening9.08.26.7
Middlegame21.119.718.1
Endgame20.519.518.3
In what kind of position
Winning19.218.617.1
Better11.410.710.2
Balanced9.79.08.0
Worse13.212.611.0
With how much clock left
Over half13.912.911.6
25 to 50%23.423.421.1
10 to 25%27.324.023.0
Under 10%33.128.629.8
With which piece
Queen20.118.917.6
Rook20.619.518.0
Knight15.714.913.1
Bishop14.513.611.9
Pawn14.413.412.5
King14.713.712.2

The four rows under “In what kind of position” leave out positions that are already won or already lost. Throwing away a won game still counts in the overall blunder rate, which is why that rate can be higher than all four.

How much 1500-rated players differ in Lichess blitz 3+0

Measure5%25%75%95%
Blunders10.513.217.019.9
Mistakes12.613.915.817.7
Inaccuracies10.511.312.513.4
Finds the only move63%69%75%81%
Seconds per move2.7s3.3s4.2s5.1s
Games in time trouble3%13%34%50%

Each column is a share of 1500-rated players: a quarter are at or under the 25% figure, three quarters at or under the 75% one.

What separates a 1500 from an 1800 in Lichess blitz 3+0

Skill, and what trains it15001800Gap
Opening blundersthe first ten moves of your openings8.25.039% lower
Middlegame blundersa check-captures-threats scan every move19.714.924% lower
Endgame blundersrook endings and king activity19.515.620% lower
Composure after an errorresetting after you drop something5.9%4.9%16% lower
Finds the quiet best movepositions where nothing is forcing54%62%+8 pts
Finds the defensive savedefending worse positions instead of collapsing53%59%+6 pts
Trades down when aheadconverting an advantage by liquidating50%54%+4 pts
Takes the free materialspotting hanging pieces before anything else85%87%+2 pts
Finds the forkknight and queen forks, both directions44%49%+5 pts
Sees the deeper wincalculating past the third move of a line35%37%+2 pts

What a 1500 plays in Lichess blitz 3+0

As White
First moveShareScore
1.e4King's Pawn60.7%51.1%
1.d4Queen's Pawn24.2%52.6%
1.Nf3Réti / Zukertort3.3%49.4%
Every other move12%n/a
Against 1.e4
ReplyShareScore
1...e5Open Game41.9%46.2%
1...c5Sicilian Defense13.3%49.2%
1...d5Scandinavian Defense12.2%48.2%
Every other move33%n/a
Against 1.d4
ReplyShareScore
1...d5Closed Game44.8%45.6%
1...e61...e6, usually a French or Queen's Gambit11.4%45.5%
1...Nf6Indian Defense11.0%43.8%
Every other move33%n/a

What punishes a 1500 in Lichess blitz 3+0

The idea that refuted the blunderShare of blunders
Piece left hanging24%
Losing exchange12%
Discovered attack10%
Fork9%
Quiet move8%

Questions about a 1500 in Lichess blitz 3+0

Lichess blitz 3+0: Is 1500 a good chess rating?
1500 is a decent chess rating, a little above the middle. 55% of Lichess blitz players are rated below 1500, and the middle player there is rated about 1447. On Chess.com, the same standard of play is rated about 1171.
Lichess blitz 3+0: What percentile is 1500 Elo?
A 1500 rating is about the 55th percentile on Lichess. 45% of Lichess blitz players are rated 1500 or higher. On Chess.com, 96% of blitz players are rated below 1500. Every rating side by side: the Lichess rating guide.
Lichess blitz 3+0: How accurate is a 1500 rated chess player?
A 1500-rated player plays the engine's top choice on 32% of moves in Lichess blitz 3+0 and loses 65.9 centipawns per move on average. The average loss first drops under 65 centipawns a move at 1600.
Lichess blitz 3+0: How many blunders does a 1500 make per game?
A 1500-rated player makes about 2.6 blunders per game in Lichess blitz 3+0, counting a move that loses at least 150 centipawns while the game is not already decided. A 1200 makes about 2.7 and an 1800 about 2.4.
Lichess blitz 3+0: Do 1500 rated players blunder more in time trouble?
Yes. With under 10% of the clock left, a 1500-rated player blunders 2.2 times as often as with more than half of it. A 1500 gets that low on time in 25% of games in Lichess blitz 3+0. The effect is about the same for an 1800.
Lichess blitz 3+0: What mistakes do 1500 rated players make?
24% of the blunders a 1500-rated player makes in Lichess blitz 3+0 are a piece simply left hanging, the most common kind. That share is 27% at 1200 and 20% at 1800. Blunders involving a pawn or promotion grow at this level: 5%, up from 3% at 1200.
Lichess blitz 3+0: When in the game do 1500 rated players blunder most?
A 1500-rated player blunders about as often in the middlegame as in the endgame in Lichess blitz 3+0: on 19.7 and 19.5 of every 100 live moves, against 8.2 in the opening. It takes until 1500 for the rate in the middlegame to drop under 20 in every 100 live moves.
Lichess blitz 3+0: What openings do 1500 rated players play?
As White in Lichess blitz 3+0, 60.7% of players rated around 1500 open with e4, the King's Pawn, and 24.2% open with d4, the Queen's Pawn. The King's Pawn is opened less as ratings rise: 63.9% around 1200, 56.8% around 1800. Against e4, the most common reply is e5, the Open Game, played in 41.9% of games, ahead of c5, the Sicilian Defense, at 13.3%.
Lichess blitz 3+0: How does a 1500 do against a 1600?
A 1500 scores 42.5% against a 1600 in Lichess blitz 3+0. Against a 1400 they score 57.4%.
Lichess blitz 3+0: What is 1500 on Lichess in Chess.com rating?
A 1500 on Lichess is about 1171 on Chess.com in blitz 3+0, 329 points lower. The gap between the two sites changes with rating, so no single number converts every rating. Every rating converted, both ways: Chess.com vs Lichess ratings.
Lichess blitz 3+0: Is a 1500 in blitz as strong as a 1500 in rapid?
No, the blitz players are the weaker. On Lichess, players rated 1500 in blitz 3+0 play about as well, move for move, as players rated 1364 in rapid 10+0. That compares the quality of the moves, not what one player would be rated at both speeds. Every rating at both speeds: blitz vs rapid ratings.

Lichess blitz 5+0

What a 1500 actually does in Lichess blitz 5+0

Measure140015001600
Blunders14.913.612.4
Mistakes15.014.314.1
Inaccuracies11.711.811.9
Average centipawn loss64.762.059.1
Plays the engine's top move33%33%34%
Finds the only moveshare of positions with one real answer74%76%76%
Game length34.735.035.7
Live moves per gamemoves played while the game is not already decided17.618.619.5
How they use the clock
Games in time troubleunder a tenth of the clock18%19%18%
Seconds per move5.75.75.6
Instant movesplayed in two seconds or less39%40%40%
Clock left at move 8share of the starting clock92%93%93%
Clock left at move 15share of the starting clock78%79%79%
Clock left at move 30in games that get there44%45%46%
Clock left at move 50in games that get there25%24%24%
Moves played inside a scrambleown clock under a tenth2.5%2.5%2.7%
What the game looks like
Games that end decisivelywon or lost, not drawn96%96%96%
Reaches an endgame31%30%31%
Capturesper 100 own moves25.324.824.7
Checksper 100 own moves8.78.07.8

How others play against a 1500 in Lichess blitz 5+0

Result140015001600
How the game goes
Score against them42.2%50.0%59.0%
Converting and defending
Score after reaching +158%65%72%
Score after reaching +265%71%77%
Ever loses from +422%18%13%
Score from lost positionsgames where their eval fell to minus two24%29%35%

Each column is how players of that rating do in their games against a 1500.

Where a 1500 blunders in Lichess blitz 5+0

Measure140015001600
When in the game
Opening8.27.06.0
Middlegame19.317.516.1
Endgame17.017.414.9
In what kind of position
Winning17.616.515.8
Better10.910.38.9
Balanced8.57.87.2
Worse11.811.09.9
With how much clock left
Over half13.111.910.8
25 to 50%22.320.618.8
10 to 25%22.020.820.7
Under 10%27.026.222.3
With which piece
Queen18.916.816.7
Rook18.717.215.1
Knight14.513.212.1
Bishop13.312.010.8
Pawn13.312.310.9
King12.712.511.2

The four rows under “In what kind of position” leave out positions that are already won or already lost. Throwing away a won game still counts in the overall blunder rate, which is why that rate can be higher than all four.

How much 1500-rated players differ in Lichess blitz 5+0

Measure5%25%75%95%
Blunders9.912.315.017.4
Mistakes12.313.615.316.9
Inaccuracies10.611.412.413.3
Finds the only move68%73%79%84%
Seconds per move3.7s4.8s6.5s7.8s
Games in time trouble1%10%26%40%

Each column is a share of 1500-rated players: a quarter are at or under the 25% figure, three quarters at or under the 75% one.

What separates a 1500 from an 1800 in Lichess blitz 5+0

Skill, and what trains it15001800Gap
Opening blundersthe first ten moves of your openings7.04.339% lower
Middlegame blundersa check-captures-threats scan every move17.513.424% lower
Endgame blundersrook endings and king activity17.414.417% lower
Sees the deeper wincalculating past the third move of a line37%43%+6 pts
Composure after an errorresetting after you drop something5.4%4.6%15% lower
Trades down when aheadconverting an advantage by liquidating54%59%+5 pts
Finds the quiet best movepositions where nothing is forcing59%64%+5 pts
Finds the defensive savedefending worse positions instead of collapsing58%61%+3 pts
Finds the forkknight and queen forks, both directions53%55%+2 pts
Takes the free materialspotting hanging pieces before anything else87%89%+2 pts

What a 1500 plays in Lichess blitz 5+0

As White
First moveShareScore
1.e4King's Pawn63.5%50.9%
1.d4Queen's Pawn24.5%52.0%
1.c4English Opening2.8%45.1%
Every other move9%n/a
Against 1.e4
ReplyShareScore
1...e5Open Game44.9%47.6%
1...c5Sicilian Defense14.7%51.8%
1...e6French Defense10.8%47.5%
Every other move30%n/a
Against 1.d4
ReplyShareScore
1...d5Closed Game47.6%45.1%
1...Nf6Indian Defense14.3%51.3%
1...e61...e6, usually a French or Queen's Gambit10.7%44.9%
Every other move27%n/a

What punishes a 1500 in Lichess blitz 5+0

The idea that refuted the blunderShare of blunders
Piece left hanging22%
Losing exchange13%
Fork10%
Discovered attack9%
Pin or skewer8%

Questions about a 1500 in Lichess blitz 5+0

Lichess blitz 5+0: Is 1500 a good chess rating?
1500 is a decent chess rating, a little above the middle. 55% of Lichess blitz players are rated below 1500, and the middle player there is rated about 1447. On Chess.com, the same standard of play is rated about 1142.
Lichess blitz 5+0: What percentile is 1500 Elo?
A 1500 rating is about the 55th percentile on Lichess. 45% of Lichess blitz players are rated 1500 or higher. On Chess.com, 96% of blitz players are rated below 1500. Every rating side by side: the Lichess rating guide.
Lichess blitz 5+0: How accurate is a 1500 rated chess player?
A 1500-rated player plays the engine's top choice on 33% of moves in Lichess blitz 5+0 and loses 62.0 centipawns per move on average. The average loss first drops under 60 centipawns a move at 1600.
Lichess blitz 5+0: How many blunders does a 1500 make per game?
A 1500-rated player makes about 2.5 blunders per game in Lichess blitz 5+0, counting a move that loses at least 150 centipawns while the game is not already decided. The first rating to average under 2.5 blunders a game is 1600.
Lichess blitz 5+0: Do 1500 rated players blunder more in time trouble?
Yes. With under 10% of the clock left, a 1500-rated player blunders 2.2 times as often as with more than half of it. A 1500 gets that low on time in 19% of games in Lichess blitz 5+0. The effect is about the same for an 1800.
Lichess blitz 5+0: What mistakes do 1500 rated players make?
22% of the blunders a 1500-rated player makes in Lichess blitz 5+0 are a piece simply left hanging, the most common kind. That share is 26% at 1200 and 19% at 1800. Blunders involving a pin or skewer grow at this level: 8%, up from 6% at 1200.
Lichess blitz 5+0: When in the game do 1500 rated players blunder most?
A 1500-rated player blunders about as often in the middlegame as in the endgame in Lichess blitz 5+0: on 17.5 and 17.4 of every 100 live moves, against 7.0 in the opening.
Lichess blitz 5+0: What openings do 1500 rated players play?
As White in Lichess blitz 5+0, 63.5% of players rated around 1500 open with e4, the King's Pawn, and 24.5% open with d4, the Queen's Pawn. The King's Pawn is opened less as ratings rise: 66.5% around 1200, 61.1% around 1800. Against e4, the most common reply is e5, the Open Game, played in 44.9% of games, ahead of c5, the Sicilian Defense, at 14.7%.
Lichess blitz 5+0: How does a 1500 do against a 1600?
A 1500 scores 41.0% against a 1600 in Lichess blitz 5+0. Against a 1400 they score 57.8%.
Lichess blitz 5+0: What is 1500 on Lichess in Chess.com rating?
A 1500 on Lichess is about 1142 on Chess.com in blitz 5+0, 358 points lower. The gap between the two sites changes with rating, so no single number converts every rating. Every rating converted, both ways: Chess.com vs Lichess ratings.
Lichess blitz 5+0: Is a 1500 in blitz as strong as a 1500 in rapid?
Yes, about the same. On Lichess, players rated 1500 in blitz 5+0 play about as well, move for move, as players rated 1478 in rapid 10+0. That compares the quality of the moves, not what one player would be rated at both speeds. Every rating at both speeds: blitz vs rapid ratings.

Lichess rapid 10+0

What a 1500 actually does in Lichess rapid 10+0

Measure140015001600
Blunders15.013.712.7
Mistakes14.514.313.8
Inaccuracies11.611.711.8
Average centipawn loss63.460.658.2
Plays the engine's top move33%34%34%
Finds the only moveshare of positions with one real answer73%75%76%
Game length33.034.034.6
Live moves per gamemoves played while the game is not already decided16.117.318.3
How they use the clock
Games in time troubleunder a tenth of the clock7%8%9%
Seconds per move8.58.68.8
Instant movesplayed in two seconds or less28%29%29%
Clock left at move 8share of the starting clock94%94%94%
Clock left at move 15share of the starting clock83%83%83%
Clock left at move 30in games that get there58%58%57%
Clock left at move 50in games that get there40%39%38%
Moves played inside a scrambleown clock under a tenth1.3%1.5%1.7%
What the game looks like
Games that end decisivelywon or lost, not drawn96%96%96%
Reaches an endgame29%29%30%
Capturesper 100 own moves25.825.325.0
Checksper 100 own moves9.59.28.6

How others play against a 1500 in Lichess rapid 10+0

Result140015001600
How the game goes
Score against them42.7%50.0%57.5%
Converting and defending
Score after reaching +162%66%72%
Score after reaching +269%72%77%
Ever loses from +419%16%12%
Score from lost positionsgames where their eval fell to minus two24%27%32%

Each column is how players of that rating do in their games against a 1500.

Where a 1500 blunders in Lichess rapid 10+0

Measure140015001600
When in the game
Opening9.58.17.0
Middlegame19.317.516.4
Endgame15.615.713.9
In what kind of position
Winning17.816.315.2
Better11.010.38.9
Balanced9.18.07.5
Worse12.211.310.4
With how much clock left
Over half14.413.012.0
25 to 50%20.819.018.5
10 to 25%21.019.916.6
Under 10%20.720.018.0
With which piece
Queen18.617.415.9
Rook17.916.115.0
Knight15.114.112.5
Bishop13.612.011.5
Pawn13.612.411.7
King13.311.710.9

The four rows under “In what kind of position” leave out positions that are already won or already lost. Throwing away a won game still counts in the overall blunder rate, which is why that rate can be higher than all four.

How much 1500-rated players differ in Lichess rapid 10+0

Measure5%25%75%95%
Blunders9.812.115.117.3
Mistakes11.913.315.216.7
Inaccuracies10.411.112.012.9
Finds the only move68%73%79%84%
Seconds per move4.8s6.7s9.9s12.1s
Games in time trouble0%1%10%24%

Each column is a share of 1500-rated players: a quarter are at or under the 25% figure, three quarters at or under the 75% one.

What separates a 1500 from an 1800 in Lichess rapid 10+0

Skill, and what trains it15001800Gap
Opening blundersthe first ten moves of your openings8.14.940% lower
Sees the deeper wincalculating past the third move of a line39%51%+12 pts
Middlegame blundersa check-captures-threats scan every move17.513.324% lower
Endgame blundersrook endings and king activity15.712.123% lower
Composure after an errorresetting after you drop something5.3%4.5%16% lower
Trades down when aheadconverting an advantage by liquidating54%60%+6 pts
Finds the defensive savedefending worse positions instead of collapsing59%63%+4 pts
Finds the quiet best movepositions where nothing is forcing59%63%+4 pts
Takes the free materialspotting hanging pieces before anything else87%88%+1 pt
Finds the forkknight and queen forks, both directions55%55%no gain

What a 1500 plays in Lichess rapid 10+0

As White
First moveShareScore
1.e4King's Pawn65.8%51.5%
1.d4Queen's Pawn23.4%52.6%
1.c4English Opening3.1%48.8%
Every other move8%n/a
Against 1.e4
ReplyShareScore
1...e5Open Game51.2%49.1%
1...c5Sicilian Defense13.5%51.1%
1...e6French Defense9.3%48.2%
Every other move26%n/a
Against 1.d4
ReplyShareScore
1...d5Closed Game51.4%45.4%
1...Nf6Indian Defense15.0%47.3%
1...e61...e6, usually a French or Queen's Gambit8.8%42.4%
Every other move25%n/a

What punishes a 1500 in Lichess rapid 10+0

The idea that refuted the blunderShare of blunders
Piece left hanging21%
Losing exchange13%
Fork10%
Discovered attack10%
Quiet move8%

Questions about a 1500 in Lichess rapid 10+0

Lichess rapid 10+0: Is 1500 a good chess rating?
1500 is a decent chess rating, a little above the middle. 61% of Lichess rapid players are rated below 1500, and the middle player there is rated about 1379. On Chess.com, the same standard of play is rated about 1259.
Lichess rapid 10+0: What percentile is 1500 Elo?
A 1500 rating is about the 61st percentile on Lichess. 39% of Lichess rapid players are rated 1500 or higher. On Chess.com, 97% of rapid players are rated below 1500. Every rating side by side: the Lichess rating guide.
Lichess rapid 10+0: How accurate is a 1500 rated chess player?
A 1500-rated player plays the engine's top choice on 34% of moves in Lichess rapid 10+0 and loses 60.6 centipawns per move on average. The average loss first drops under 60 centipawns a move at 1600.
Lichess rapid 10+0: How many blunders does a 1500 make per game?
A 1500-rated player makes about 2.4 blunders per game in Lichess rapid 10+0, counting a move that loses at least 150 centipawns while the game is not already decided. A 1200 makes about 2.5 and an 1800 about 2.1.
Lichess rapid 10+0: Do 1500 rated players blunder more in time trouble?
Yes. With under 10% of the clock left, a 1500-rated player blunders 1.5 times as often as with more than half of it. A 1500 gets that low on time in 8% of games in Lichess rapid 10+0. The effect is bigger higher up: 2.0 times as often for an 1800.
Lichess rapid 10+0: What mistakes do 1500 rated players make?
21% of the blunders a 1500-rated player makes in Lichess rapid 10+0 are a piece simply left hanging, the most common kind. That share is 24% at 1200 and 20% at 1800. Next come blunders involving a losing exchange, at 13%.
Lichess rapid 10+0: When in the game do 1500 rated players blunder most?
A 1500-rated player blunders most in the middlegame in Lichess rapid 10+0: on 17.5 of every 100 live moves there, against 15.7 in the endgame and 8.1 in the opening.
Lichess rapid 10+0: What openings do 1500 rated players play?
As White in Lichess rapid 10+0, 65.8% of players rated around 1500 open with e4, the King's Pawn, and 23.4% open with d4, the Queen's Pawn. The King's Pawn is opened less as ratings rise: 71.2% around 1200, 62.5% around 1800. Against e4, the most common reply is e5, the Open Game, played in 51.2% of games, ahead of c5, the Sicilian Defense, at 13.5%.
Lichess rapid 10+0: How does a 1500 do against a 1600?
A 1500 scores 42.5% against a 1600 in Lichess rapid 10+0. Against a 1400 they score 57.3%.
Lichess rapid 10+0: What is 1500 on Lichess in Chess.com rating?
A 1500 on Lichess is about 1259 on Chess.com in rapid 10+0, 241 points lower. The gap between the two sites changes with rating, so no single number converts every rating. Every rating converted, both ways: Chess.com vs Lichess ratings.
Lichess rapid 10+0: Is a 1500 in rapid as strong as a 1500 in blitz?
No, the rapid players are the stronger. On Lichess, players rated 1500 in rapid 10+0 play about as well, move for move, as players rated 1655 in blitz 3+0. That compares the quality of the moves, not what one player would be rated at both speeds. Every rating at both speeds: blitz vs rapid ratings.