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Blitz vs rapid chess ratings

The same rating in blitz and in rapid, side by side. Rates are per 100 live moves: moves played while the game is not already decided.

What the terms mean
Centipawn.
A hundredth of a pawn, the unit a chess engine scores a position in. Giving up a pawn for nothing costs about 100.
Centipawn loss.
How much worse a move is than the best move in the position. The average (ACPL) counts every move a player makes.
Blunder, mistake, inaccuracy.
A move that loses at least 150 centipawns is a blunder, at least 70 a mistake and at least 40 an inaccuracy. Only live moves are counted.
Only move.
A position where one move is clearly better than every other. “Finds the only move” is how often a player plays it.
Time trouble.
Less than a tenth of the starting time left on the clock. “Games in time trouble” is the share of games in which a player's clock got that low on any move, however the game stood.
Winning, better, balanced, worse.
How the engine scores the position for the player about to move. Balanced is within half a pawn either way, better is up to a pawn and a half ahead, winning is from there up to three pawns ahead, and worse is up to a pawn and a half behind.
+1, +2, +4.
A lead of at least one, two or four pawns by the engine's score. A lost position is one that has fallen two pawns behind or worse.
Percentile.
The share of a site's players who are rated lower. Blitz and rapid players are ranked separately.
Site

How the same rating plays in blitz and in rapid

Measure1005001000150020002500
Blunders
Blitz 3+037.323.516.312.69.66.6
Blitz 5+037.421.714.811.28.85.4
Rapid 10+041.425.716.511.78.24.2
Mistakes
Blitz 3+017.417.015.514.012.19.5
Blitz 5+016.716.414.913.412.08.7
Rapid 10+017.116.815.013.611.67.4
Inaccuracies
Blitz 3+09.711.312.211.911.09.7
Blitz 5+09.511.511.911.711.49.3
Rapid 10+09.210.811.711.611.18.6
Average centipawn loss
Blitz 3+0114.384.269.460.251.440.8
Blitz 5+0113.378.964.756.049.336.2
Rapid 10+0118.084.166.255.946.130.4
Plays the engine's top move
Blitz 3+023%29%32%33%37%42%
Blitz 5+023%30%33%35%38%44%
Rapid 10+021%29%33%35%39%46%
Finds the only move
Blitz 3+049%64%71%75%79%84%
Blitz 5+048%66%73%77%81%87%
Rapid 10+045%63%73%77%83%89%
Game length
Blitz 3+024.830.934.036.137.641.3
Blitz 5+026.130.634.436.838.445.5
Rapid 10+027.330.834.035.537.944.3
Live moves per game
Blitz 3+08.112.616.919.622.527.0
Blitz 5+08.512.817.521.123.929.9
Rapid 10+07.811.415.819.222.930.6

Blitz against rapid, up the ratings

Blunders against blitz 3+0

Against blitz 3+0: at 500 rapid has 9% more, and at 2000 rapid has 15% fewer.

Blitz 5+0Rapid 10+0
−40%−20%0%+20%1005001000150020002500Blitz 3+0Chess.com rating

What the clock does at each speed

Measure1005001000150020002500
Seconds per move
Blitz 3+05.84.43.73.53.63.6
Blitz 5+07.66.35.65.45.75.8
Rapid 10+09.29.08.68.59.710.9
Games in time trouble
Blitz 3+035%27%22%23%28%35%
Blitz 5+020%17%17%19%24%41%
Rapid 10+06%6%7%9%16%30%
Games lost on time
Blitz 3+019.8%15.5%11.7%9.8%11.6%10.1%
Blitz 5+011.0%8.1%9.0%9.5%11.3%6.7%
Rapid 10+03.7%2.1%3.3%3.8%5.2%3.9%
Blunders in the opening
Blitz 3+030.616.19.25.63.21.4
Blitz 5+030.514.88.44.93.01.0
Rapid 10+034.219.510.76.33.20.7
Blunders in the middlegame
Blitz 3+047.230.521.116.512.58.2
Blitz 5+047.228.119.014.611.26.5
Rapid 10+051.632.721.114.910.65.1
Blunders in the endgame
Blitz 3+038.025.219.617.314.211.2
Blitz 5+038.323.817.213.312.59.2
Rapid 10+040.323.416.713.19.86.4
Blunders, clock over half
Blitz 3+033.720.814.110.67.24.1
Blitz 5+034.819.913.29.66.93.0
Rapid 10+040.324.915.810.97.12.5
Blunders, clock under 10%
Blitz 3+055.937.531.424.621.617.0
Blitz 5+052.835.526.419.917.613.7
Rapid 10+051.138.727.318.114.79.4

Where the faster game costs most

Games in time trouble

In blitz 3+0 against rapid: 4.5 times as often at 500, 75% more often at 2000.

0%20%40%1005001000150020002500

Games lost on time

In blitz 3+0 against rapid: 7.4 times as often at 500, 2.2 times as often at 2000.

0%10%20%1005001000150020002500

Endgame blunders against blitz 3+0

Against blitz 3+0: at 500 rapid has 7% fewer, and at 2000 rapid has 31% fewer.

−40%−20%0%1005001000150020002500Blitz 3+0

How the same rating ranks in blitz and in rapid

Measure1005001000150020002500
Players rated below it
Chess.com blitznone51%85%96%99.4%99.95%
Chess.com rapidnone50%86%97%99.7%>99.99%
Same rank, other speed
Blitz rating, in rapidn/a512953139918672194
Rapid rating, in blitzn/a487104816102149n/a

Chess.com ranks its blitz players and its rapid players separately, each among the players of that speed. The last two rows are the rating that stands as high at the other speed.

The blitz and the rapid players

Half of Chess.com's blitz players are rated below 485, and half of its rapid players below 498.

Blitz playersRapid players
0%5%10%5001000150020002500Chess.com rating

The rating that plays the same moves

Blitz 3+0Blitz 5+0Rapid 10+0
100100170
200178284
300255384
400327464
500410545
600512639
700604726
800668788
900728854
1000798934
11008841014
12009881104
130010891195
140011741274
150012571349
160013581441
170014811548
180015921620
190017071702
200018461806
210019741909
220020701988
230021462055
240022302114
250023092176

How far apart the same play is rated

Points a blitz 3+0 rating stands above the same play

The moves of a blitz 3+0 1500 are those of a 1257 in blitz 5+0 and a 1349 in rapid 10+0.

Each row of the table is one standard of play: the ratings whose players play as well, move for move. It compares the moves, not what one player would be rated at each speed.

Blitz 5+0Rapid 10+0
0+2001005001000150020002500Chess.com blitz 3+0 rating

Frequently asked about blitz and rapid ratings

Answered for Chess.com, the choice at the top of the page.

Is a rapid rating higher than a blitz rating?

Not across the site as a whole. Half of Chess.com's blitz players are rated below 485 and half of its rapid players below 498, and a blitz 1500 stands as high among the blitz players as a rapid 1399 does among the rapid players. For one player it comes down to which speed suits them: the two ratings are earned in separate games against separate fields, and nothing ties one to the other. Every rating side by side: the Chess.com rating guide.

Is a 1500 in blitz as strong as a 1500 in rapid?

No. Move for move the blitz players are the weaker, which is what less than a third of the thinking time would suggest. On Chess.com, players rated 1500 in blitz 3+0 play about as well, move for move, as players rated 1349 in rapid 10+0. Lower down the two are close: a blitz 500 plays like a rapid 545. A blitz 2000 plays like a rapid 1806. That compares the quality of the moves, not what one player would be rated at both speeds.

Do players blunder more in blitz than in rapid?

Not at the lower ratings, and more as ratings rise. On Chess.com, a 1500 blunders on 12.6 of every 100 live moves in blitz 3+0 and on 11.7 in rapid 10+0. At 500 it is 23.5 against 25.7, and at 2000 it is 9.6 against 8.2. The extra time shows most in the endgame, where a 1500 blunders on 17.3 of every 100 live moves in blitz and 13.1 in rapid.

How many blitz games are lost on time?

About one in 4. On Chess.com, 24% of the blitz 3+0 games a 1500 plays end on the clock, against 9% of their rapid 10+0 games. The 1500 is the one who runs out of time in 9.8% of their blitz games and 3.8% of their rapid games. They are down to a tenth of their time in 23% of blitz games and 9% of rapid games, so the clock decides far more games in blitz than in rapid.

What is the difference between 3+0 and 5+0 blitz?

Two more minutes each come to about 1.9 more seconds a move: a 1500 on Chess.com spends 3.5 seconds a move in blitz 3+0 and 5.4 in blitz 5+0. The extra time shows late in the game: endgame blunders fall from 17.3 of every 100 live moves to 13.3, where in the opening it is 5.6 against 4.9. Move for move, a blitz 3+0 1500 plays like a blitz 5+0 1257.

Blitz vs rapid on the other site

This page opens on Chess.com, and the choice at the top changes every table on it. The same tables and answers for the other one are below.

Lichess

How the same rating plays in blitz and in rapid on Lichess

Measure6001000150020002400
Blunders
Blitz 3+036.322.415.29.56.5
Blitz 5+035.621.313.68.65.6
Rapid 10+038.723.313.78.24.7
Mistakes
Blitz 3+016.916.415.012.49.5
Blitz 5+016.715.814.312.09.1
Rapid 10+016.416.014.311.88.2
Inaccuracies
Blitz 3+09.711.512.111.49.7
Blitz 5+09.811.311.811.49.7
Rapid 10+08.710.811.711.09.0
Average centipawn loss
Blitz 3+0108.282.465.951.340.9
Blitz 5+0105.578.162.048.037.1
Rapid 10+0107.779.460.646.433.8
Plays the engine's top move
Blitz 3+024%29%32%37%42%
Blitz 5+024%30%33%38%43%
Rapid 10+023%30%34%38%45%
Finds the only move
Blitz 3+050%64%71%80%85%
Blitz 5+052%66%76%81%87%
Rapid 10+048%64%75%82%88%
Game length
Blitz 3+026.129.834.438.141.0
Blitz 5+027.730.835.038.340.9
Rapid 10+028.530.034.038.141.5
Live moves per game
Blitz 3+08.012.317.422.927.5
Blitz 5+08.612.718.623.827.8
Rapid 10+08.111.217.323.528.0

What the clock does at each speed on Lichess

Measure6001000150020002400
Seconds per move
Blitz 3+05.44.53.83.63.6
Blitz 5+07.06.25.75.65.8
Rapid 10+09.18.98.69.411.0
Games in time trouble
Blitz 3+028%25%25%29%33%
Blitz 5+018%15%19%22%27%
Rapid 10+05%5%8%14%27%
Games lost on time
Blitz 3+021.8%16.1%11.7%14.0%10.9%
Blitz 5+014.1%10.3%9.5%11.0%10.3%
Rapid 10+07.1%5.1%4.5%5.8%5.6%
Blunders in the opening
Blitz 3+029.415.58.23.31.4
Blitz 5+028.714.97.02.91.1
Rapid 10+032.117.58.13.21.0
Blunders in the middlegame
Blitz 3+046.629.219.712.28.0
Blitz 5+045.227.517.511.07.0
Rapid 10+048.930.117.510.65.8
Blunders in the endgame
Blitz 3+036.826.219.514.711.2
Blitz 5+036.822.317.411.78.8
Rapid 10+033.622.015.79.97.2
Blunders, clock over half
Blitz 3+033.019.612.97.23.9
Blitz 5+033.419.511.96.73.6
Rapid 10+038.222.713.07.23.1
Blunders, clock under 10%
Blitz 3+055.539.528.622.717.6
Blitz 5+051.933.526.218.313.6
Rapid 10+046.133.720.014.611.0

How the same rating ranks in blitz and in rapid on Lichess

Measure6001000150020002400
Players rated below it
Lichess blitz0.9%13%55%90%99.1%
Lichess rapid2%17%61%94%99.6%
Same rank, other speed
Blitz rating, in rapid539950143319212291
Rapid rating, in blitz6711053156820802523

Lichess ranks its blitz players and its rapid players separately, each among the players of that speed. The last two rows are the rating that stands as high at the other speed.

Questions about blitz and rapid ratings on Lichess

Lichess: Is a rapid rating higher than a blitz rating?
Across the site as a whole, rapid ratings run a little lower. Half of Lichess's blitz players are rated below 1447 and half of its rapid players below 1379, and a blitz 1500 stands as high among the blitz players as a rapid 1433 does among the rapid players. For one player it comes down to which speed suits them: the two ratings are earned in separate games against separate fields, and nothing ties one to the other. Every rating side by side: the Lichess rating guide.
Lichess: Is a 1500 in blitz as strong as a 1500 in rapid?
No. Move for move the blitz players are the weaker, which is what less than a third of the thinking time would suggest. On Lichess, players rated 1500 in blitz 3+0 play about as well, move for move, as players rated 1364 in rapid 10+0. Lower down the two are close: a blitz 1000 plays like a rapid 974. A blitz 2000 plays like a rapid 1867. That compares the quality of the moves, not what one player would be rated at both speeds.
Lichess: Do players blunder more in blitz than in rapid?
Not at the lower ratings, and more as ratings rise. On Lichess, a 1500 blunders on 15.2 of every 100 live moves in blitz 3+0 and on 13.7 in rapid 10+0. At 1000 it is 22.4 against 23.3, and at 2000 it is 9.5 against 8.2. The extra time shows most in the endgame, where a 1500 blunders on 19.5 of every 100 live moves in blitz and 15.7 in rapid.
Lichess: How many blitz games are lost on time?
About one in 4. On Lichess, 28% of the blitz 3+0 games a 1500 plays end on the clock, against 10% of their rapid 10+0 games. The 1500 is the one who runs out of time in 11.7% of their blitz games and 4.5% of their rapid games. They are down to a tenth of their time in 25% of blitz games and 8% of rapid games, so the clock decides far more games in blitz than in rapid.
Lichess: What is the difference between 3+0 and 5+0 blitz?
Two more minutes each come to about 1.9 more seconds a move: a 1500 on Lichess spends 3.8 seconds a move in blitz 3+0 and 5.7 in blitz 5+0. The extra time shows in every part of the game: opening blunders fall from 8.2 of every 100 live moves to 7.0, middlegame blunders from 19.7 to 17.5 and endgame blunders from 19.5 to 17.4. Move for move, a blitz 3+0 1500 plays like a blitz 5+0 1360.